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IonBlast
From ModEnc
Revision as of 18:42, 10 March 2007 by Nighthawk200 (talk | contribs) (Template Updated. Added RP note. Left out RA2 as it isn't used there.)
Flag: | IonBlast |
File(s): | Rules(md).ini |
Values: | Strings (Names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Specifies the animation played when a Super Weapon with Template:TTL hits the ground (and/or its target). Both this animation and the one set under Template:TTL are played at the same time.
In Yuri's Revenge, a Super Weapon with Template:TTL also uses this animation as the "blast wave".