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Difference between revisions of "AIPlayers"

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m (Replacing Template:TTL with Template:F.)
(Added definition for the RA1 version of this flag)
 
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==In {{ra}}, {{cs}} and {{am}}==
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{{Flag
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|types={{Categ|MultiplayerDefaults}}
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|values={{values|boolean}}
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|ra=yes
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|cs=yes
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|am=yes
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}}
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Determines if AI players are enabled by default in multiplayer.
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==In {{ra2}} and {{yr}}==
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}

Latest revision as of 13:14, 9 February 2020

In Red Alert, Counterstrike and Aftermath

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIPlayers
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: MultiplayerDefaults


Determines if AI players are enabled by default in multiplayer.

In Red Alert 2 and Yuri's Revenge

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIPlayers
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: MultiplayerDialogSettings


This is the default number of computer players that will be in the Skirmish or Multiplayer lobby upon entering. This number (once added to the number of human players in the game) should not exceed the value of the Players flag in [Maximums].