ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "AirstrikeAbortSound"

From ModEnc
Jump to: navigation, search
 
(Dedeezirified.)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
Sound to play when a weapon whose Warhead= has Airstrike=yes set is aborted. Can be any sound as defined in the SOUND.INI file.<br />
+
|name={{PAGENAME}}
(Yuri's Revenge Only)
+
|files={{Categ|ini=rules}}
 +
|types={{Categ|AudioVisual}}
 +
|values={{values|strings}}
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
The game will play this sound whenever an inbound airstrike (called in by a weapon whose warhead has {{TTL|Airstrike|yes}}. This applies to ''all'' airstrike weapons, regardless of side or unit.

Revision as of 16:59, 19 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AirstrikeAbortSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: AudioVisual


The game will play this sound whenever an inbound airstrike (called in by a weapon whose warhead has Template:TTL. This applies to all airstrike weapons, regardless of side or unit.