ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "AtomDamage"

From ModEnc
Jump to: navigation, search
 
m (Adding flag template value as opposed to separate template.)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
This specifies the damage points inflicted when a nuclear bomb explodes regardless of its source. This is residual from Red Alert and although it is parsed it appears not to be used in favor of the damage inflicted by the Nuke weapon itself.
+
|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
 +
|values=integers
 +
|special=None
 +
|default=0 ?
 +
|types={{Categ|General}} (RA), {{Categ|CombatDamage}} (TS - YR)
 +
|ra=yes
 +
|cs=yes
 +
|am=yes
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
|tsobsolete=yes
 +
}}
 +
 
 +
Specifies the amount of [[Damage]] dealt by a Nuclear Missile in Red Alert. Obsolete in later games.

Latest revision as of 13:30, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AtomDamage
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: 0 ?
Applicable to: General (RA), CombatDamage (TS - YR)

Cc cnrdelete-all.pngLogic related to AtomDamage, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Specifies the amount of Damage dealt by a Nuclear Missile in Red Alert. Obsolete in later games.