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BridgeStrength

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Revision as of 09:33, 11 June 2006 by DCoder (talk | contribs) (Rewrite)
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Flag: BridgeStrength
File(s): Rules(md).ini
Values: unsigned integers
Special Values: None
Default: 0 ?
Applicable to: CombatDamage


Bridge tiles are assumed to have Template:TTL and this much Template:TTL for damage calculation purposes, i.e. after taking this much damage, they will explode.