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Difference between revisions of "CellSpread"

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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=float
 
|values=float
|special=None
 
 
|default=0
 
|default=0
 
|types={{Categ|Warhead|Warheads}}
 
|types={{Categ|Warhead|Warheads}}
|games=[[RA2]], [[YR]]
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|ra2=yes
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|yr=yes
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|rp=yes
 
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Revision as of 12:32, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CellSpread
File(s): Rules(md).ini
Values: float
Default: 0
Applicable to: Warheads


This flag defines the cell spread of the warhead, in other words, if you imagine the warhead impact point as the center of a circle, the CellSpread (measured in cells) would be the radius, and the circle would indicate the area that feels the impact of this warhead. See PercentAtMax for details on how the amount of damage is calculated.

Note: setting this to values over 11 will cause Internal Errors when the warhead is supposed to detonate.