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Difference between revisions of "Crushable"

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{{Flag
 
{{Flag
|name={{PAGENAME}}
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|values={{Values|boolean}}
|files={{Categ|Rules(md).ini}}
 
|values=boolean
 
 
|default=no
 
|default=no
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}
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|types={{Categ|ObjectTypes}}
 
|ts=yes
 
|ts=yes
 
|fs=yes
 
|fs=yes
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}}
 
}}
  
Specifies whether this object can be crushed by {{TTL|Crusher|yes}} vehicles. For more information see [[who crushes whom]].
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Specifies whether or not an object can be crushed by a unit with {{TTL|Crusher|yes}}. The crushing unit must have a [[MovementZone]] that allows it to move onto the crushable unit.
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==See Also==
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* [[who crushes whom]]

Revision as of 05:02, 22 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Crushable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ObjectTypes


Specifies whether or not an object can be crushed by a unit with Template:TTL. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.


See Also