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DamageReducesReadiness

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Flag: DamageReducesReadiness
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



This flag must be set to yes on a unit which has Template:TTL set to a floating point value greater than 0, in order to have its ammunition supply reduced when taking damage. This is only applicable to units that have Template:TTL set to an integer other than -1 (unlimited ammo).

The amount of ammo that is removed when the unit takes damage is determined by Template:TTL.

Resources

See also