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Difference between revisions of "DisguiseWhenStill"

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{{DeeZireInclusion}}<br />
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Can be set to 'yes' or 'no' and determines if this object with <tt>[[CanDisguise]]=yes</tt> set only disguises when it is not moving rather than a permanent disguise.  
Can be set to 'yes' or 'no' and determines if this object with CanDisguise=yes set only disguises when it is not moving rather than a permanent disguise.
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===Infantry===
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===Vehicles===
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Note that, contrary to an intuitive reading of the flag's name, this does not actually cause vehicles in question to loose their disguise when changing position - ''any'' vehicle with <tt>CanDisguise=yes</tt> will loose its disguise when moving. What <tt>DisguiseWhenStill</tt> actually does to vehicles is cause them to adopt the default Mirage Tank behaviour of assuming a disguise without having to obtain it first by firing on a terrain object with a weapon with <tt>[[MakesDisguise]]=yes</t> on the warhead. While it is possible for such a vehicle to adopt a ''different'' disguise via such a weapon if it is given one, it will, right from the War Factory, by default disguise as one of the terrain objects listed in {{Tt|[[DefaultMirageDisguise]]}}, without having to adopt a disguise first. If a vehicle is given {{Tt|[[CanDisguise}}, but {{Tt|[[DisguiseWhenStill}} is omitted or set to 'no', it will not possess any disguise unless it also has a weapon with <tt>[[CanDisguise]]=yes</tt> on the warhead, and uses it on a terrain object.
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===Notes===
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* Interaction with the <tt>[[PermaDisguise]]</tt> flag needs to be investigated.
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===See also===
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* [[Disguise]]
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* [[CanDisguise]]
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* [[PermaDisguise]]

Revision as of 17:57, 23 July 2011

Can be set to 'yes' or 'no' and determines if this object with CanDisguise=yes set only disguises when it is not moving rather than a permanent disguise.

Infantry

Vehicles

Note that, contrary to an intuitive reading of the flag's name, this does not actually cause vehicles in question to loose their disguise when changing position - any vehicle with CanDisguise=yes will loose its disguise when moving. What DisguiseWhenStill actually does to vehicles is cause them to adopt the default Mirage Tank behaviour of assuming a disguise without having to obtain it first by firing on a terrain object with a weapon with MakesDisguise=yes</t> on the warhead. While it is possible for such a vehicle to adopt a different disguise via such a weapon if it is given one, it will, right from the War Factory, by default disguise as one of the terrain objects listed in DefaultMirageDisguise, without having to adopt a disguise first. If a vehicle is given {{Tt|[[CanDisguise}}, but {{Tt|[[DisguiseWhenStill}} is omitted or set to 'no', it will not possess any disguise unless it also has a weapon with <tt>CanDisguise=yes on the warhead, and uses it on a terrain object.

Notes

  • Interaction with the PermaDisguise flag needs to be investigated.

See also