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FlameDamage2

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Revision as of 16:03, 21 August 2023 by Crimsonum (talk | contribs) (Oh wow, I thought this page had been updated a long time ago, guess not.)
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Flag: FlameDamage2
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Warheads)
Default: null
Applicable to: CombatDamage


Specifies the warhead used by all animations that deal damage with the exception of debris anims and the animation named [INVISO].

Notes

NPEXT and Ares allow you to define a separate warhead for each animation type.