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Difference between revisions of "IonCannonDamage"
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Nighthawk200 (talk | contribs) (Updated.) |
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− | In TS, specifies the amount of [[damage]] inflicted by a Super Weapon with {{ | + | In TS, specifies the amount of [[damage]] inflicted by a Super Weapon with {{f|Type|{{Categ|IonCannon|link}}}}. Obsolete in later games. |
==RockPatch Info== | ==RockPatch Info== | ||
− | [[Image:Rpo.png]] If you are using a Super Weapon with {{ | + | [[Image:Rpo.png]] If you are using a Super Weapon with {{f|Type|IonCannon|link}} in RockPatch version CE or higher, this flag will control the damage amount inflicted by your superweapon. It is global to all Super Weapons with {{f|Type|IonCannon|link}}. |
Revision as of 10:13, 27 November 2009
Flag: | IonCannonDamage |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Special Values: | None |
Default: | 0 ? |
Applicable to: | CombatDamage |
Logic related to IonCannonDamage, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
In TS, specifies the amount of damage inflicted by a Super Weapon with Type=link. Obsolete in later games.