ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "PrerequisiteBarracks"

From ModEnc
Jump to: navigation, search
m (Template Updated.)
(Specified BuildingTypes, as the AI ignores Prerequisite for UnitTypes.)
 
(One intermediate revision by the same user not shown)
Line 13: Line 13:
 
}}
 
}}
  
Lists [[BuildingTypes]] that count as BARRACKS in the prerequisite system. For more information, see [[The Prerequisite System]].
+
Lists [[BuildingTypes]] that count as {{tt|BARRACKS}} in the [[The Prerequisite System|prerequisite system]].
 +
 
 +
{{bugs}}
 +
 
 +
When determining if it can build a [[BuildingTypes|building]] that has {{tt|BARRACKS}} as its [[prerequisite]], the AI actually checks for buildings listed in {{f|BuildBarracks|link}} and not {{f|{{PAGENAME}}}}.

Latest revision as of 08:31, 19 April 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PrerequisiteBarracks
File(s): Rules(md).ini
Values: Comma-separated list of strings (names of BuildingTypes)
Default: null
Applicable to: General


Lists BuildingTypes that count as BARRACKS in the prerequisite system.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

When determining if it can build a building that has BARRACKS as its prerequisite, the AI actually checks for buildings listed in BuildBarracks and not PrerequisiteBarracks.