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Difference between revisions of "RepairRate"

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(rewritten and updated with additional information)
m (Replacing Template:TTL with Template:F.)
 
(2 intermediate revisions by 2 users not shown)
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{{Flag
 
{{Flag
|name=Underwater
+
|name=RepairRate
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=float
 
|values=float
|special=None
 
 
|default=?
 
|default=?
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
{{tt|RepairRate}} specifies the number of minutes between:
 
{{tt|RepairRate}} specifies the number of minutes between:
* Applying {{TTL|RepairStep}} to structures using the Wrench tool.
+
* Applying {{f|RepairStep|link}} to structures using the Wrench tool.
* Applying the next step of healing for units with {{TTL|SelfHealing|yes}} or the SELF_HEAL promotional bonus.
+
* Applying the next step of healing for units with {{f|SelfHealing|yes|link}} or the SELF_HEAL promotional bonus.

Latest revision as of 10:30, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RepairRate
File(s): Rules(md).ini
Values: float
Default: ?
Applicable to: General


RepairRate specifies the number of minutes between:

  • Applying RepairStep to structures using the Wrench tool.
  • Applying the next step of healing for units with SelfHealing=yes or the SELF_HEAL promotional bonus.