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Sparky

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Sparky
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not the warhead produces residual flames after it explodes. NOTE: This causes frequent Internal Errors as it remains residual from Tiberian Sun where it was related to the 'forest fires' logic which has been partly disabled in Red Alert 2. Its effect is to use the OnFire= animations from the [AudioVisual] section as the residual flames effect - those animations in turn usually have small amounts of Damage= attached to them in the ART.INI file (see the ART.INI Guide).