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  • ...e]]. If this is set, the game will discard the {{Tt|SHP}} extension of the filename and use the same extension this theatre's terrain tiles use. The characters
    1 KB (213 words) - 11:49, 24 March 2023
  • ...tte|link}} tag to the animation in question. The value for this tag is the filename of the palette with the .PAL extension, e.g. You are limited to 31 characters on the filename.
    1 KB (193 words) - 21:26, 6 April 2024
  • ...licate entries in the map list. If possible, add a rules tag pointing to a filename to read ''instead'' of missionsmd.pkt (de-hardcode the reference, like the
    13 KB (2,268 words) - 05:58, 8 September 2009
  • ...re identified by a single character suffix (from A to G) at the end of the filename, e.g. clear01.tem, clear01'''a'''.tem, clear01'''b'''.tem etc. <tt>HasDamag
    5 KB (763 words) - 08:43, 20 April 2022
  • |values={{values|string|Loadscreen SHP filename}} ...untry's loadscreen. However, it's not a simple matter of just putting in a filename here, the syntax is as follows:
    742 bytes (117 words) - 20:02, 10 August 2010
  • ...The game is hardcoded to play A00_F00E.BIK so by adding a movie with that filename (and in BIK format) to the Red Alert 2 directory you can get a different mo
    656 bytes (127 words) - 17:33, 23 August 2009
  • ...e booleans, integers, floating point numbers, Colors (R, G, B), SHP files (filename without the extension), Mouse Cursors (see the Ares documentation, section
    13 KB (2,012 words) - 21:33, 10 January 2011
  • |values={{values|string|Loadscreen PAL filename}}
    423 bytes (62 words) - 20:02, 10 August 2010
  • File.Taunt=Taunts\filename%02i.wav</pre> "<tt>filename</tt>" is the non-numeric part of your taunt filename.<br />
    1,006 bytes (167 words) - 20:03, 10 August 2010
  • FileName = Pvclr FileName = plat
    5 KB (751 words) - 13:43, 26 August 2019
  • OutFile RA2YR2.exe ;Filename of the installer
    5 KB (758 words) - 19:37, 31 May 2012
  • ### Set {{f|IconFilename}} under section {{f|CustomGame}} to a valid filename of a 16x16px icon to display in CnCNet lobby & CnCNet options. The file (id
    10 KB (1,536 words) - 12:24, 25 October 2023
  • Specifies the ART.INI reference (and thus the filename) of the turret to be used on this BuildingType when it is damaged (if the t
    272 bytes (45 words) - 16:54, 21 November 2012
  • |values=filename with .pal extension ...ific palettes by putting three ~ marks to the theater specific part of the filename. <nowiki>~~~</nowiki> is replaced with the theater’s three-letter extensi
    834 bytes (113 words) - 22:41, 19 April 2014
  • ...clear}}. The flag is case-insensitive, so {{f|FileName|CLEAR}} or even {{f|FileName|ClEaR}} would also work. If the optional letter suffix is used after the filename, the multiple tiles which share the same root name will be randomized both
    1 KB (206 words) - 08:37, 20 April 2022
  • ...this [[TileSets|tile set]] has. Maximum limit is 99 due to the tile set [[FileName|file naming system]].
    297 bytes (46 words) - 11:36, 19 April 2022
  • | [[Terrain Control INI files]] || Object's ID || {{f|FileName|link}} || string || ? ||
    3 KB (388 words) - 10:35, 14 February 2024
  • |values={{Values|string|[[SHP|Shape]] filename without the .shp file extension}}
    2 KB (313 words) - 10:27, 20 June 2023
  • |values={{Values|string|[[SHP|Shape]] filename without the .shp file extension}}
    1 KB (224 words) - 14:43, 16 June 2023
  • Specifies the explicit isometric tile type filename (which must exist in every theater MIX file) that this structure will be co
    933 bytes (153 words) - 12:17, 30 October 2022

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