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  • ...clear}}. The flag is case-insensitive, so {{f|FileName|CLEAR}} or even {{f|FileName|ClEaR}} would also work. If the optional letter suffix is used after the filename, the multiple tiles which share the same root name will be randomized both
    1 KB (206 words) - 08:37, 20 April 2022

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  • This refers to the filename without the extension (.SHP is assumed) and is case-insensitive. {{Tt|xxico
    955 bytes (148 words) - 16:44, 7 June 2021
  • ...ng scheme for the sounds' filenames is as follows. The first letter of the filename is "i" (for infantry), "a" (for ambient), "v" (for vehicle), "u" (for user
    3 KB (579 words) - 06:53, 25 July 2011
  • ...n ecache*.[[mix]] file in your RA2 directory (*=any string that uses valid filename characters). If you do not have a new infantry SHP for it, you should find
    4 KB (675 words) - 14:30, 30 March 2008
  • ...using Windows Explorer, and rename the [[WAV]] (if necessary) so that the filename is made of numbers and letters (no spaces). ...to be called in the Music Tracks list in [[Red Alert 2]]. (example: if the filename is killer.wav, the tag will be THEME:KILLER, and you should change "killer"
    8 KB (1,376 words) - 09:53, 14 June 2021
  • ...d if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.
    3 KB (451 words) - 11:44, 11 January 2021
  • ...* is any string (ecachethemeRA2.mix is acceptable, and indeed the required filename for users of the YR Playlist Modifier).
    1 KB (204 words) - 14:53, 30 March 2008
  • ;-play [filename] :Plays a game movie file (IPB format)
    6 KB (1,031 words) - 03:17, 19 December 2011
  • ...as SHP(TS)</tt>. Mixer will now ask you for a filename. Once you give it a filename, a <tt>SHP Properties</tt> dialog will appear. Type in the correct numbers
    2 KB (376 words) - 15:00, 30 March 2008
  • Scenario= This is the map filename for the beginning of the campaign. After this map, mission(md).ini and maps
    8 KB (1,464 words) - 12:55, 17 July 2021
  • ...es|theatre]]. If this is set, the game will add the {{Tt|A}} suffix to the filename (example: {{Tt|1=Image=SEAL}} will use {{Tt|SEAL.SHP}} on most theatres, an
    652 bytes (112 words) - 15:15, 11 January 2023
  • ...md).ini section as well, but it only uses the referred section to derive a filename of the SHP file to use.
    2 KB (341 words) - 11:55, 27 November 2009
  • ...cannot have both a turret and an alternate image. The {{f|AltImage|link}} filename is derived from the normal {{f|Image|link}} by suffixing it with {{Tt|WO}}
    1 KB (170 words) - 15:08, 2 May 2021
  • :The turret filename has to be the same as the object's, with the suffix {{Tt|tur}}, and be in [ :The turret filename is specified by {{f|TurretAnim|link}}, should be the same as on VehicleType
    859 bytes (146 words) - 15:52, 30 August 2015
  • # filename no extension
    17 KB (2,822 words) - 02:42, 22 February 2024
  • :Lets you search for a file by its filename. Only searches inside recognised games' directories. Supports DOS wildcards :::Pastes the file from the clipboard into the directory. Prompts you for the filename.
    7 KB (1,096 words) - 15:01, 30 March 2008
  • ...separate file - first frame in {{Tt|filename 0000.pcx}}, the second - {{Tt|filename 0001.pcx}}, etc. ***Right click ''the first frame'' ({{Tt|filename 0000.pcx}}) and select "''Copy as SHP''", if you are creating a SHP for TD
    4 KB (687 words) - 10:55, 27 November 2009
  • ...' has stated he is the author of this easter egg and clarified the cryptic filename to be an abbreviation of "Totally Cool Mission Just 4 Fun" (with a typo, no
    818 bytes (125 words) - 16:39, 11 March 2008
  • ...letters of your cameo's filename. Cameos don't need to have an 8-character filename followed by the .shp extension, but it is the naming convention used by Wes
    2 KB (261 words) - 10:51, 30 June 2021
  • |''Filename''
    2 KB (274 words) - 11:26, 27 October 2007
  • ...| Object's ID || <tt>[[Allied|Allied{{#ifeq: |||={{{2}}}}}]]</tt> || sound filename (8 chars top) || "" || ...Object's ID || <tt>[[Russian|Russian{{#ifeq: |||={{{2}}}}}]]</tt> || sound filename (8 chars top) || "" ||
    1 KB (162 words) - 18:53, 25 April 2008

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