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  • ...ts are assigned for loading screens. The playable sides are always 'GDI', 'Nod' and where applicable 'ThirdSide'.
    5 KB (920 words) - 16:43, 22 January 2015
  • 11=Nod Nod=Russians,Africans,Confederation,Arabs
    10 KB (1,436 words) - 20:34, 15 January 2011
  • ...\ GDI Wins Nod Wins Nod Wins - Ending #2 Nod Wins - Ending #4
    3 KB (309 words) - 15:58, 8 August 2015
  • ...ore unpredictable AI, but Yuri is unchanged, as this was meant for GDI and Nod in TS, which are still the references for the Allies and Soviets in rules(m
    17 KB (2,462 words) - 12:37, 25 December 2020
  • ...u play with GDI and you capture a Nod war factory you have access to build Nod vehicles. However the Nod vehicles will only come out of the Nod warfactory and not the GDI war factory not even if you set it to primary.
    7 KB (1,088 words) - 09:47, 27 November 2009
  • === [Nod] === ...ogression for missions where the player is a house that belongs to the {{f|Nod}} side (soviets). It contains the same sections as the {{f|[GDI]}} entry an
    8 KB (1,464 words) - 12:55, 17 July 2021
  • ...es from a destroyed unit or building for [[Countries]] on [[Sides|Side]], "Nod"{{fnl|1}}. This ''must'' be set to a valid InfantryType, otherwise [[IE]]s {{fn|1|Note that "Nod" is residual from {{Ts}} and is treated as the Soviet side in {{Ra2}}.}}
    520 bytes (77 words) - 14:36, 12 March 2013
  • Nod=Russians,Africans,Confederation,Arabs The [[countries]] under GDI are the Allied countries, the Nod list sets the Soviet countries, ThirdSide sets Yuri.
    2 KB (404 words) - 12:13, 5 April 2024
  • ...d battles - thankfully, Allied and Soviet are still referred to as GDI and Nod in Red Alert 2 so it still works but you get best results in games where So ...the AI would be very ineffective if it was the only Nod player facing all Nod enemies (or vice versa, GDI vs GDI). You can get around that shortcoming by
    8 KB (1,355 words) - 12:54, 25 December 2020
  • ...is green, hinting that it is supposedly the same Tiberium gas released by Nod's chemical missile. In RA2/YR, the Weather Storm's clouds are used, discolo
    11 KB (1,828 words) - 18:20, 10 August 2023
  • In {{ts}} this is particularly visible on the Nod Artillery unit when it undeploys:
    2 KB (288 words) - 13:57, 18 October 2023
  • ...'{{arr|r}}''speech01.mix''{{arr|r}}''00-i172.aud'' (''speech02.mix'' for [[Nod]]) will sound. The unit will then become visible and targetable until it is ...x''{{arr|r}}''speech01.mix''{{arr|r}}''00-i174.aud'' (''speech02.mix'' for Nod) will sound. The unit's selection box will be revealed until it is no longe
    1 KB (226 words) - 00:44, 27 December 2022
  • * EVA voices used by {{f|Side|Nod|link}} are said to be referenced by {{Tt|Soviet}}. In fact, they are refere
    2 KB (290 words) - 15:55, 20 May 2010
  • 1=Nod
    8 KB (990 words) - 16:50, 6 April 2024
  • ...however, were still separate. The GDI campaign leads to Firestorm, and the Nod campaign would end the series. The game sticks out a lot compared to the ot ...just like its predecessors - one required for GDI missions and another for Nod. Installation can be done with either CD, and is simply a matter of prefere
    2 KB (379 words) - 18:08, 25 July 2016
  • *{{f|Side|Nod|link}} - ''2''
    707 bytes (118 words) - 09:44, 27 November 2009
  • ...uilding:Construction Yard|Construction Yard]], and on the [[Unit:Artillery|Nod Artillery]] in {{ts}}.
    10 KB (1,746 words) - 16:05, 21 May 2022
  • ...r}}{{f|GDI|link}}{{fnl|1}}; {{f|Secondary|link}} for {{s|Sides}}{{arr}}{{f|Nod|link}}{{fnl|1}}. {{fn|1|Note that "GDI" and "Nod" are residual from the {{Ts}} [[engine]] and are treated as the Allied and
    2 KB (262 words) - 03:15, 7 December 2009
  • ...me, much like in the way {{zh}} added Generals to the three sides. GDI and Nod gain a subfaction based on two separate time periods - pre-Third Tiberium W *{{co|Nod|red}}
    3 KB (442 words) - 21:37, 1 August 2011
  • ...and Soviets, you merely have to put this under the <tt>[GDI]</tt> and <tt>[Nod]</tt> countries, but for Yuri, you need to create a <tt>[ThirdSide]</tt> se
    732 bytes (122 words) - 10:26, 27 November 2009

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