ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
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- 08:31, 19 April 2021 (diff | hist) . . (+19) . . PrerequisiteFactory (Specified BuildingTypes, as the AI ignores Prerequisite for UnitTypes.) (current)
- 08:31, 19 April 2021 (diff | hist) . . (+19) . . PrerequisiteBarracks (Specified BuildingTypes, as the AI ignores Prerequisite for UnitTypes.) (current)
- 21:25, 18 April 2021 (diff | hist) . . (+51) . . The Prerequisite System (→Prerequisite Groups)
- 21:25, 18 April 2021 (diff | hist) . . (+182) . . PrerequisiteFactory
- 17:21, 18 April 2021 (diff | hist) . . (+50) . . The Prerequisite System (→Prerequisite Groups)
- 17:19, 18 April 2021 (diff | hist) . . (+184) . . PrerequisiteBarracks (Added a note about AI behaviour.)
- 15:04, 8 April 2021 (diff | hist) . . (-209) . . Remapable (current)
- 14:45, 8 April 2021 (diff | hist) . . (+456) . . AIHateDelays
- 09:55, 24 March 2021 (diff | hist) . . (+90) . . VeteranCombat (Doesn't work with IsSonic, at least not in TS/FS.) (current)
- 09:53, 24 March 2021 (diff | hist) . . (+33) . . VeteranROF (Doesn't work with IsSonic, at least not in TS/FS.) (current)
- 13:59, 22 March 2021 (diff | hist) . . (+68) . . VeteranROF (Added a note about EliteAbilities and Elite)
- 13:54, 22 March 2021 (diff | hist) . . (+203) . . EliteAbilities (Added a note about EliteAbilities and Elite) (current)
- 13:40, 22 March 2021 (diff | hist) . . (+448) . . VeteranCombat (Updated with TS math & info)
- 10:03, 21 March 2021 (diff | hist) . . (-102) . . ScriptActions (No reason to stop on this page -- made it a redirect)
- 10:02, 21 March 2021 (diff | hist) . . (+23) . . N TeamType (Redirected page to TeamTypes) (current)
- 10:01, 21 March 2021 (diff | hist) . . (-1) . . m IsBaseDefense (Typo.)
- 10:00, 21 March 2021 (diff | hist) . . (+247) . . IsBaseDefense (Added a warning about a related bug, and a note about base defense distribution)
- 15:16, 20 March 2021 (diff | hist) . . (+1,097) . . MaximumBaseDefenseValue (Un-Deezire'd) (current)
- 21:12, 19 March 2021 (diff | hist) . . (+241) . . CloakDelay (Un-Deezire'd) (current)
- 20:52, 19 March 2021 (diff | hist) . . (+371) . . CloakingStages (Un-Deezire'd) (current)
- 20:42, 19 March 2021 (diff | hist) . . (+203) . . CloakingSpeed (Un-Deezire'd) (current)
- 14:04, 14 March 2021 (diff | hist) . . (+163) . . Actions (maps)/TSFS/000 059
- 13:21, 14 March 2021 (diff | hist) . . (+172) . . Actions (maps)/TSFS/060 106
- 13:15, 14 March 2021 (diff | hist) . . (+229) . . Actions (maps)/TSFS/000 059
- 17:29, 13 March 2021 (diff | hist) . . (+21) . . ScriptTypes/TeamMissionTypes
- 09:00, 2 March 2021 (diff | hist) . . (+57) . . m Digest
- 08:57, 2 March 2021 (diff | hist) . . (+525) . . Digest
- 17:56, 24 February 2021 (diff | hist) . . (+374) . . TalkBubbleTime (Un-DeeZire'd) (current)
- 00:41, 25 December 2020 (diff | hist) . . (-24) . . m ZAdjust (This flag does not exist in TS/FS.) (current)
- 14:26, 4 December 2020 (diff | hist) . . (+158) . . LightIntensity (Added a mention of a reset bug.) (current)
- 14:20, 4 December 2020 (diff | hist) . . (+30) . . m CollateralDamageCoefficient (Added into the new bugs category.) (current)
- 14:20, 4 December 2020 (diff | hist) . . (+78) . . Category:Resetting Flags (current)
- 14:19, 4 December 2020 (diff | hist) . . (+30) . . m AmbientChangeStep (Added into the new bugs category.)
- 14:18, 4 December 2020 (diff | hist) . . (+30) . . m AmbientChangeRate (Added into the new bugs category.)
- 14:18, 4 December 2020 (diff | hist) . . (+30) . . m Jellyfish (Added into the new bugs category.) (current)
- 14:18, 4 December 2020 (diff | hist) . . (+30) . . m IsMobileEMP (Added into the new bugs category.) (current)
- 14:18, 4 December 2020 (diff | hist) . . (+30) . . m PrismSupportModifier (Added into the new bugs category.) (current)
- 14:17, 4 December 2020 (diff | hist) . . (+284) . . N Category:Resetting Flags (Created page with "Flags that are parsed incorrectly from map or other similar, rules-appending INI code. When the parent section of any of these flags is present in the code but the flag itself...")
- 13:50, 4 December 2020 (diff | hist) . . (+853) . . AmbientChangeStep (Un-Deezire'd)
- 13:30, 4 December 2020 (diff | hist) . . (+787) . . AmbientChangeRate (Un-Deezire'd)
- 21:45, 10 October 2020 (diff | hist) . . (+164) . . DamageSmokeOffset (Added a few links.) (current)
- 21:43, 10 October 2020 (diff | hist) . . (+68) . . m DamageParticleSystems (Added a few links.) (current)
- 20:47, 10 October 2020 (diff | hist) . . (+292) . . DamageParticleSystems (Made the infantry spark bug more specific.)
- 18:00, 10 October 2020 (diff | hist) . . (+4) . . m CollateralDamageCoefficient (Fixed cut 'n' paste error)
- 17:59, 10 October 2020 (diff | hist) . . (+719) . . N CollateralDamageCoefficient (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |values={{Values|float}} |default=1.0 |types={{Categ|Technoes}} |fs=yes |hp=yes }} This value is used as an additional mu...")
- 17:27, 10 October 2020 (diff | hist) . . (+73) . . Locomotor (→Available Locomotor CLSIDs)
- 17:18, 10 October 2020 (diff | hist) . . (+35) . . m Jellyfish
- 17:18, 10 October 2020 (diff | hist) . . (+29) . . m LEVITATION (current)
- 17:17, 10 October 2020 (diff | hist) . . (+677) . . Locomotor (→Available Locomotor CLSIDs)
- 16:44, 10 October 2020 (diff | hist) . . (+1,159) . . N Jellyfish (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|VehicleTypes}} |values={{Values|boolean}} |default=no |fs=yes |hp=yes }} Specifies whether this unit is a...")
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