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Difference between revisions of "Craters"

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(Craters updated based on research by AlexB and G-E)
(Added flag template, links, and updated the information.)
 
(One intermediate revision by one other user not shown)
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{{DeeZireInclusion}}<br />
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{{Flag
Lists the images which can be used as craters. Must be from the [SmudgeTypes] list and is in order of increasing crater size. This list is used by the Craters= and ForceBigCraters= tags in the ART file (see the ART.INI Guide).
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|values={{values|stringlist}}
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|types={{Categ|CombatDamage}}
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|ts=yes
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|fs=yes
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|ra2=yes
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|yr=yes
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|tsobsolete=yes
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}}
  
The Craters= variable is not used in RA2/YR, it exists solely as a remnant from TS, as such, deleting the line from [CombatDamage] has no effect. In RA2/YR, craters are left as a combination of warhead and damage dealt to the object occupying the cell.
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This flag lists the [[SmudgeTypes|smudges]] to be used as craters, in order of increasing crater size. However, this list is merely a remnant from {{ts}}'s development, and as such is entirely obsolete. In {{ts}} through {{yr}}, craters are left as a combination of [[crater|animation settings]] and [[damage|weapon damage]] dealt to the [[cell]].
 
 
Crater art follows building foundation rules, in that Height= and Width= (or lack thereof) will affect clipping. Valid crater shapes are 1x1, 1x2, 2x1, 2x2.
 

Latest revision as of 14:06, 30 September 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Craters
File(s): rules(md).ini
Values: Comma-separated list of strings.
Applicable to: CombatDamage

Cc cnrdelete-all.pngLogic related to Craters, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



This flag lists the smudges to be used as craters, in order of increasing crater size. However, this list is merely a remnant from Tiberian Sun's development, and as such is entirely obsolete. In Tiberian Sun through Yuri's Revenge, craters are left as a combination of animation settings and weapon damage dealt to the cell.