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Difference between revisions of "HomingScatter"

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{{DeeZireInclusion}}<br />
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{{Flag
Maximum scatter distance in cells for projectiles which have Inaccurate=yes set.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|types={{Categ|CombatDamage}}
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|values={{Values|float|range in cells}}
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|default=2.0
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|ra=yes
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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|tsobsolete=yes
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}}
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Defined in the {{Categ|CombatDamage}} section, this specifies the maximum distance in cells that inaccurate arcing projectiles will scatter.
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== Red Alert ==
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A projectile is inaccurate if it has {{f|Inaccurate|yes|link}} set, or it has been fired by a unit on the move. A projectile is also inaccurate if it is targeting a cell or infantry with either the warhead {{tt|AP}} or a warhead with {{f|Ranged|yes|link}}.
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If {{f|Arcing|yes}}, the projectile's facing will be altered slightly and the target is scattered up to {{f|HomingScatter}} cells in a random direction.
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== Tiberian Sun and Red Alert 2 ==
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{{ts}} and {{ra2}} both read {{f|HomingScatter}}, but the value is not used.
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== See also ==
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* [[BallisticScatter]]

Latest revision as of 02:57, 10 May 2014

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: HomingScatter
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values). (Limited to: range in cells)
Default: 2.0
Applicable to: CombatDamage

Cc cnrdelete-all.pngLogic related to HomingScatter, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Defined in the CombatDamage section, this specifies the maximum distance in cells that inaccurate arcing projectiles will scatter.

Red Alert

A projectile is inaccurate if it has Inaccurate=yes set, or it has been fired by a unit on the move. A projectile is also inaccurate if it is targeting a cell or infantry with either the warhead AP or a warhead with Ranged=yes.

If Arcing=yes, the projectile's facing will be altered slightly and the target is scattered up to HomingScatter cells in a random direction.

Tiberian Sun and Red Alert 2

Tiberian Sun and Red Alert 2 both read HomingScatter, but the value is not used.

See also