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Difference between revisions of "TechnoTypes"

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== Applicable INI Flags ==
 
== Applicable INI Flags ==
  
This table is only valid for YR 1.001. Other games/versions might use a different table. Be sure to check the flag's own page for more detailed information. The flags in the list are initially listed in the order they are read by the game, click the column headings to sort differently.
+
{{Applicable INI Flags}}
 +
 
 
{{:AbstractTypes}}
 
{{:AbstractTypes}}
 
{{:ObjectTypes}}
 
{{:ObjectTypes}}
 
<onlyinclude>
 
<onlyinclude>
{| class="table_descrow sortable" width="90%"
+
{{Applicable INI Flags Header|TechnoTypes}}
|+'''TechnoType'''
 
! width="10%" | INI File
 
! width="15%" | Section
 
!Key
 
!Value Type
 
!Default Value
 
!Adds to list
 
 
|-
 
|-
 
| {{Ini|Rules}} || Object's ID || {{TTL|LandTargeting}} || int || 0 ||  
 
| {{Ini|Rules}} || Object's ID || {{TTL|LandTargeting}} || int || 0 ||  

Revision as of 15:26, 13 April 2008

TechnoTypes is the parent class of the main objects of the game - Infantry, Vehicles, Aircraft and Buildings. This class derives from ObjectTypes, but again, no object of this class is ever created.

BuildingTypes are buildings in the game.

VehicleTypes are the vehicles (and in RA2 the naval units and some aircraft).

InfantryTypes are the infantry and animal units.

AircraftTypes are the true aircraft objects.

Applicable INI Flags

These tables show all INI flags applicable1 to TechnoTypes. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed information.

Please note that this section is accurate only for Yuri's Revenge. All other C&C games use different sets of flags.

1 "Applicable" in this context means "read from the INI files". Certain flags listed here don't have any effect ingame , but they are read and in certain cases cause a crash if not present. Again, refer to each flag's individual page for detailed information.


AbstractTypes
INI File Section Key Value Type Default Value Adds to list
Rules(md).ini Object's ID Name string(48 symbols) ID
Rules(md).ini Object's ID UIName string(31 symbol) ""


ObjectTypes
INI File Section Key Value Type Default Value Adds to list
Rules(md).ini Object's ID Image string (31 symbol) Object's ID
Rules(md).ini Object's ID AlphaImage string (31 symbol) ""
Rules(md).ini Object's ID CrushSound Sound (128 symbols) ""
Rules(md).ini Object's ID AmbientSound Sound (128 symbols) ""
Rules(md).ini Object's ID Crushable boolean 0
Rules(md).ini Object's ID Bombable boolean 1
Rules(md).ini Object's ID NoSpawnAlt boolean 0
Rules(md).ini Object's ID AlternateArcticArt boolean 0
Rules(md).ini Object's ID RadarInvisible boolean 0
Rules(md).ini Object's ID Selectable boolean 1
Rules(md).ini Object's ID LegalTarget boolean 1
Rules(md).ini Object's ID Armor Armor 0
Rules(md).ini Object's ID Strength int 0
Rules(md).ini Object's ID Immune boolean 0
Rules(md).ini Object's ID Insignificant boolean 0
Rules(md).ini Object's ID HasRadialIndicator boolean 0
Rules(md).ini Object's ID RadialColor Color 0,0,0
Rules(md).ini Object's ID IgnoresFirestorm boolean 0
Art(md).ini Object's Image UseLineTrail boolean 0
Art(md).ini Object's Image LineTrailColor Color 0,0,0
Art(md).ini Object's Image LineTrailColorDecrement int 16
Art(md).ini Object's Image Theater boolean 0
Art(md).ini Object's Image NewTheater boolean 0
Art(md).ini Object's Image Voxel boolean 0


TechnoTypes
INI File Section Key Value Type Default Value Adds to list
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL SpeedType 0
Art(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL float 1
Rules(md).ini Object's ID Template:TTL float 0
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL float->int 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL float 1.0
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL float 0.349066
Rules(md).ini Object's ID Template:TTL float 0.523599
Rules(md).ini Object's ID Template:TTL float 0.25
Rules(md).ini Object's ID Template:TTL CLSID Teleport
Rules(md).ini Object's ID Template:TTL int 7
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL int 500
Rules(md).ini Object's ID Template:TTL float 0.002
Rules(md).ini Object's ID Template:TTL float 0.03
Rules(md).ini Object's ID Template:TTL float 1.0
Rules(md).ini Object's ID Template:TTL float 2.0
Rules(md).ini Object's ID Template:TTL float 1.0
Rules(md).ini Object's ID Template:TTL float 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL VHPScan 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL vector<VoxelAnimation> {}
Rules(md).ini Object's ID Template:TTL vector<int> {}
Rules(md).ini Object's ID Template:TTL vector<Animation> {}
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL WeaponType 0 +
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 2147483647
Rules(md).ini Object's ID Template:TTL Category -1
Rules(md).ini Object's ID Template:TTL vector<BuildingType> {} +
Rules(md).ini Object's ID Template:TTL BuildingType 0 +
Rules(md).ini Object's ID Template:TTL VehicleType 0 +
Rules(md).ini Object's ID Template:TTL VehicleType 0 +
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL vector<Sound> {}
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL Sound ""
Rules(md).ini Object's ID Template:TTL vector<Animation> {} +
Rules(md).ini Object's ID Template:TTL vector<Animation> {} +
Rules(md).ini Object's ID Template:TTL ParticleSystem 0 +
Rules(md).ini Object's ID Template:TTL ParticleSystem 0 +
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL vector<ParticleSystem> {} +
Rules(md).ini Object's ID Template:TTL vector<ParticleSystem> {} +
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL PipScale 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 70
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL vector<Prerequisite> {}
Rules(md).ini Object's ID Template:TTL vector<Prerequisite> {}
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 5
Rules(md).ini Object's ID Template:TTL int 140
Rules(md).ini Object's ID Template:TTL float 1.0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL House[32] -1
Rules(md).ini Object's ID Template:TTL House[32] -1
Rules(md).ini Object's ID Template:TTL House[32] -1
Rules(md).ini Object's ID Template:TTL int 255
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL AircraftType 0 +
Rules(md).ini Object's ID Template:TTL AircraftType 0 +
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL VehicleType 0 +
Rules(md).ini Object's ID Template:TTL Animation 0 +
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL float 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL float 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL House[32] {}
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 8
Rules(md).ini Object's ID Template:TTL float 0.0
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL InfantryType 0 +
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int -1
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL AircraftType 0 +
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL boolean  ?
Rules(md).ini Object's ID Template:TTL float 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 4
Rules(md).ini Object's ID Template:TTL float 14
Rules(md).ini Object's ID Template:TTL float 5.0
Rules(md).ini Object's ID Template:TTL float 5.0
Rules(md).ini Object's ID Template:TTL int 500
Rules(md).ini Object's ID Template:TTL float 2.0
Rules(md).ini Object's ID Template:TTL float 0.15
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 40
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL boolean 0
Rules(md).ini Object's ID Template:TTL int 2
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL int 2
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL int 1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL boolean 1
Rules(md).ini Object's ID Template:TTL int 10
Rules(md).ini Object's ID Template:TTL int 5
Rules(md).ini Object's ID Template:TTL int 10
Rules(md).ini Object's ID Template:TTL int 0
Rules(md).ini Object's ID Template:TTL vector<Abilities> 0
Rules(md).ini Object's ID Template:TTL vector<Abilities> 0
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL float ->
Rules(md).ini Object's ID Template:TTL boolean 0
Art(md).ini Object's ID Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL filename.pal  ?
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL filename.shp ""
Art(md).ini Object's Image Template:TTL filename.shp ""
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL int 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Art(md).ini Object's Image Template:TTL boolean 0
Art(md).ini Object's Image Template:TTL XYZ {0;0;0}
Rules(md).ini Object's ID Template:TTL MovementZone  ?