ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
User contributions
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- 23:37, 2 May 2021 (diff | hist) . . (-158) . . MovementPerturbutationCoefficient (Typo in original page title, redirect to a page with correct title.) (current)
- 23:36, 2 May 2021 (diff | hist) . . (+358) . . N MovementPerturbationCoefficient (Created page with "{{flag |files={{Categ|Rules(md).ini}} |values={{values|float}} |types={{Categ|ParticleSystems}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Specifies the amount wit...") (current)
- 23:21, 2 May 2021 (diff | hist) . . (+439) . . N PositionPerturbationCoefficient (Created page with "{{flag |files={{Categ|Rules(md).ini}} |values={{values|float}} |types={{Categ|ParticleSystems}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Specifies the amount wit...") (current)
- 23:14, 2 May 2021 (diff | hist) . . (-145) . . PositionPerturbutationCoefficient (Typo in original page title, redirect to a page with correct title.) (current)
- 23:11, 2 May 2021 (diff | hist) . . (+121) . . SpiralRadius (Un-Deezire'd) (current)
- 23:06, 2 May 2021 (diff | hist) . . (+185) . . SpiralDeltaPerCoord (Un-Deezire'd) (current)
- 22:15, 2 May 2021 (diff | hist) . . (+221) . . ParticlesPerCoord (Un-Deezire'd) (current)
- 17:02, 2 May 2021 (diff | hist) . . (-25) . . Lifetime (Un-Deezire'd)
- 16:49, 2 May 2021 (diff | hist) . . (+191) . . SpawnTranslucencyCutoff (Un-Deezire'd) (current)
- 16:43, 2 May 2021 (diff | hist) . . (+326) . . SpawnCutoff (Un-Deezire'd) (current)
- 16:10, 2 May 2021 (diff | hist) . . (+232) . . SpawnRadius (Un-Deezire'd) (current)
- 15:43, 2 May 2021 (diff | hist) . . (-109) . . ParticleCap (Un-Deezire'd) (current)
- 15:41, 2 May 2021 (diff | hist) . . (+13) . . m Slowdown (current)
- 15:07, 2 May 2021 (diff | hist) . . (+170) . . Slowdown (Un-Deezire'd)
- 13:53, 2 May 2021 (diff | hist) . . (+250) . . SpawnFrames (Un-Deezire'd) (current)
- 13:25, 2 May 2021 (diff | hist) . . (+141) . . HoldsWhat (Un-Deezire'd) (current)
- 09:23, 2 May 2021 (diff | hist) . . (+9) . . m Events (Fixed actions link) (current)
- 10:01, 1 May 2021 (diff | hist) . . (+1) . . Trailer (Fixed category)
- 08:56, 30 April 2021 (diff | hist) . . (+453) . . Animation Looping (Added projectile anim loop flags) (current)
- 08:44, 30 April 2021 (diff | hist) . . (+471) . . N AnimHigh (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|unsigned integer}} |default=0 |types={{Categ|Projectiles}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }}...") (current)
- 08:42, 30 April 2021 (diff | hist) . . (+475) . . N AnimLow (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|unsigned integer}} |default=0 |types={{Categ|Projectiles}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }}...") (current)
- 08:33, 30 April 2021 (diff | hist) . . (+591) . . N AnimRate (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|unsigned integer}} |default=0 |types={{Categ|Projectiles}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }}...") (current)
- 23:36, 25 April 2021 (diff | hist) . . (+1,446) . . N Infantry Sequences (Created page with "Animations specific to one infantry type are grouped within a single SHP file. Unlike other unit types, infantry animation layout is comple...") (current)
- 11:44, 23 April 2021 (diff | hist) . . (+72) . . Events/TSFS (Updated event 32)
- 08:31, 19 April 2021 (diff | hist) . . (+19) . . PrerequisiteFactory (Specified BuildingTypes, as the AI ignores Prerequisite for UnitTypes.) (current)
- 08:31, 19 April 2021 (diff | hist) . . (+19) . . PrerequisiteBarracks (Specified BuildingTypes, as the AI ignores Prerequisite for UnitTypes.) (current)
- 21:25, 18 April 2021 (diff | hist) . . (+51) . . The Prerequisite System (→Prerequisite Groups)
- 21:25, 18 April 2021 (diff | hist) . . (+182) . . PrerequisiteFactory
- 17:21, 18 April 2021 (diff | hist) . . (+50) . . The Prerequisite System (→Prerequisite Groups)
- 17:19, 18 April 2021 (diff | hist) . . (+184) . . PrerequisiteBarracks (Added a note about AI behaviour.)
- 15:04, 8 April 2021 (diff | hist) . . (-209) . . Remapable (current)
- 14:45, 8 April 2021 (diff | hist) . . (+456) . . AIHateDelays
- 09:55, 24 March 2021 (diff | hist) . . (+90) . . VeteranCombat (Doesn't work with IsSonic, at least not in TS/FS.) (current)
- 09:53, 24 March 2021 (diff | hist) . . (+33) . . VeteranROF (Doesn't work with IsSonic, at least not in TS/FS.) (current)
- 13:59, 22 March 2021 (diff | hist) . . (+68) . . VeteranROF (Added a note about EliteAbilities and Elite)
- 13:54, 22 March 2021 (diff | hist) . . (+203) . . EliteAbilities (Added a note about EliteAbilities and Elite) (current)
- 13:40, 22 March 2021 (diff | hist) . . (+448) . . VeteranCombat (Updated with TS math & info)
- 10:03, 21 March 2021 (diff | hist) . . (-102) . . ScriptActions (No reason to stop on this page -- made it a redirect)
- 10:02, 21 March 2021 (diff | hist) . . (+23) . . N TeamType (Redirected page to TeamTypes) (current)
- 10:01, 21 March 2021 (diff | hist) . . (-1) . . m IsBaseDefense (Typo.)
- 10:00, 21 March 2021 (diff | hist) . . (+247) . . IsBaseDefense (Added a warning about a related bug, and a note about base defense distribution)
- 15:16, 20 March 2021 (diff | hist) . . (+1,097) . . MaximumBaseDefenseValue (Un-Deezire'd) (current)
- 21:12, 19 March 2021 (diff | hist) . . (+241) . . CloakDelay (Un-Deezire'd) (current)
- 20:52, 19 March 2021 (diff | hist) . . (+371) . . CloakingStages (Un-Deezire'd) (current)
- 20:42, 19 March 2021 (diff | hist) . . (+203) . . CloakingSpeed (Un-Deezire'd) (current)
- 14:04, 14 March 2021 (diff | hist) . . (+163) . . Actions (maps)/TSFS/000 059
- 13:21, 14 March 2021 (diff | hist) . . (+172) . . Actions (maps)/TSFS/060 106
- 13:15, 14 March 2021 (diff | hist) . . (+229) . . Actions (maps)/TSFS/000 059
- 17:29, 13 March 2021 (diff | hist) . . (+21) . . ScriptTypes/TeamMissionTypes
- 09:00, 2 March 2021 (diff | hist) . . (+57) . . m Digest
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