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Pages with the most categories
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- EMPulseSparkles (4 categories)
- ContentScan (4 categories)
- CrateMaximum (4 categories)
- RepairDelay (4 categories)
- HealCrateSound (4 categories)
- Retaliate (4 categories)
- CausesDelayKill (4 categories)
- Scorches1 (4 categories)
- SpreadPercentage (4 categories)
- Cloak (4 categories)
- DeformThreshhold (4 categories)
- SideBarImage (4 categories)
- Subtitle.txt (4 categories)
- AntiInfantryValue (4 categories)
- PsychicRevealRadius (4 categories)
- ShadowIndex (4 categories)
- AuxSound1 (4 categories)
- General (4 categories)
- DefaultFireStreamSystem (4 categories)
- BarrelTravel (4 categories)
- HomingScatter (4 categories)
- Incoming (4 categories)
- CanC4 (4 categories)
- RadLevelFactor (4 categories)
- MinZVelocity (4 categories)
- GateUp (4 categories)
- IncomingMessage (4 categories)
- DrawFlat (4 categories)
- BuildingDieSound (4 categories)
- Anim (4 categories)
- AIDifficulty (4 categories)
- CrateTrigger (4 categories)
- BuildingDamageSound (4 categories)
- HarvesterTruce (4 categories)
- DeploySound (4 categories)
- AllyChangeAllowed (4 categories)
- BunkerWallsUpSound (4 categories)
- BuildTech (4 categories)
- EnterGrinderSound (4 categories)
- NSGates (4 categories)
- OmniFire (4 categories)
- SpyPlaneCamera (4 categories)
- EliteWeaponX (4 categories)
- AttackDelay (4 categories)
- UseFireParticles (4 categories)
- FirestormGroundAnim (4 categories)
- InfantryReserve (4 categories)
- Arcing (4 categories)
- AllyReveal (4 categories)
- GateCloseDelay (4 categories)
- RadarEventDurations (4 categories)
- TurretCompressFrames (4 categories)
- AIIonCannonMCVValue (4 categories)
- ParTimeMedium (4 categories)
- MIX (4 categories)
- UnitRepair (4 categories)
- ForceShieldRadius (4 categories)
- IonGround (4 categories)
- TargetEffectivenessCoefficientDefault (4 categories)
- PrismSupportDelay (4 categories)
- NukeAmbientChangeRate (4 categories)
- DumbTargetDistanceCoefficient (4 categories)
- VoiceFalling (4 categories)
- V3RocketRaiseRate (4 categories)
- IsGattling (4 categories)
- VoiceSelect (4 categories)
- DMislTiltFrames (4 categories)
- Edge (4 categories)
- DMislEliteDamage (4 categories)
- RatioTeamUnits (4 categories)
- JumpjetSpeed (4 categories)
- ForceShieldColor (4 categories)
- WeaponN (4 categories)
- CMislAcceleration (4 categories)
- Maps/Section: Tubes (4 categories)
- LeaveRubble (4 categories)
- SpySatActivationSound (4 categories)
- Mpmodes.ini (4 categories)
- BuildingRepairedSound (4 categories)
- ShareBodyData (4 categories)
- Locale (4 categories)
- MoveSound (4 categories)
- MinAngularVelocity (4 categories)
- ForcePortBase (4 categories)
- NeedsEngineer (4 categories)
- SecretInfantry (4 categories)
- Side I (4 categories)
- NotWorkingSound (4 categories)
- Time within the iso-CnC engine (4 categories)
- GUIComboOpenSound (4 categories)
- AttackCursorOnDisguise (4 categories)
- ScrollMethod (4 categories)
- LoadScreenText.SpecialName (4 categories)
- LeftSidebarUp (4 categories)
- AlliedBaseDefenseCounts (4 categories)
- WaypointAnimationSpeed (4 categories)
- CampaignMoneyDeltaHard (4 categories)
- VoiceVolume (4 categories)
- PitchSpeed (4 categories)
- TiberiumLongScan (4 categories)
- NetID (4 categories)
- Recruiter (4 categories)
- PowersUpBuilding (4 categories)
- RaiseCell (4 categories)
- Slot03 (4 categories)
- ProduceCashStartup (4 categories)
- LightningBolt (4 categories)
- DropPodWeapon (4 categories)
- LangFilter (4 categories)
- Scorch (4 categories)
- RadialFireSegments (4 categories)
- CursorCheat (4 categories)
- FourthBaseDefenseCounts (4 categories)
- ConcentricRadialIndicator (4 categories)
- HoverAcceleration (4 categories)
- InitStringIndex (4 categories)
- RefinerySmokeOffsetThree (4 categories)
- SidebarPageUp (4 categories)
- SovietAdvancedPower (4 categories)
- RMGMinimumTiberium (4 categories)
- Repairable (4 categories)
- SnowAmbientGreen (4 categories)
- ForceLose (4 categories)
- EVerses (4 categories)
- Shipyard (4 categories)
- MindControlDecision (4 categories)
- RevealToAll (4 categories)
- DebrisAnims (4 categories)
- BuildSpeed (4 categories)
- UrbanPresence (4 categories)
- HarvesterDumpRate (4 categories)
- EndOfGame (4 categories)
- DetectDisguiseRange (4 categories)
- BlendedFog (4 categories)
- Spawns (4 categories)
- CloseEnough (4 categories)
- IceGrowthEnabled (4 categories)
- SpawnsParticle (4 categories)
- DockUnload (4 categories)
- CraterLevel (4 categories)
- SpySat (4 categories)
- Win (4 categories)
- SuppressionThreshold (4 categories)
- VeinholeGrowthRate (4 categories)
- BibShape (4 categories)
- TiltCrashJumpjet (4 categories)
- TiberiumDeathToVisceroid (4 categories)
- FirestormWall (4 categories)
- TaskForce (4 categories)
- DrainMoneyAmount (4 categories)
- WarLimit (4 categories)
- MovieTime (4 categories)
- HelipadLimit (4 categories)
- ShrapnelWeapon (4 categories)
- MaxIQLevels (4 categories)
- Veinhole (4 categories)
- LocalRadarColor (4 categories)
- Harvester (4 categories)
- CrateMinimum (4 categories)
- BuildDelay (4 categories)
- WoodCrateImg (4 categories)
- DelayKillFrames (4 categories)
- Scorches2 (4 categories)
- Debris (4 categories)
- Deform (4 categories)
- Underground (4 categories)
- BeginMovie (4 categories)
- AntiArmorValue (4 categories)
- DefaultFirestormExplosionSystem (4 categories)
- AuxSound2 (4 categories)
- DefaultTestParticleSystem (4 categories)
- PrerequisiteGDIFactory (4 categories)
- CollapseChance (4 categories)
- CanDisguise (4 categories)
- RadLightFactor (4 categories)
- YVelocity (4 categories)
- WallPenetratorThreshold (4 categories)
- GateDown (4 categories)
- IsFlammable (4 categories)
- MessageCharTyped (4 categories)
- IsVeinholeMonster (4 categories)
- AIPlayers (4 categories)
- ChuteSound (4 categories)
- AlliesAllowed (4 categories)
- StormSound (4 categories)
- MustAlly (4 categories)
- BunkerWallsDownSound (4 categories)
- BuildWeapons (4 categories)
- OpenToppedAnim (4 categories)
- LeaveGrinderSound (4 categories)
- EWGates (4 categories)
- SpyPlaneCameraFrames (4 categories)
- GDIWallDefense (4 categories)
- PatrolScan (4 categories)
- FirestormAirAnim (4 categories)
- InfantryBaseMult (4 categories)
- ConditionRed (4 categories)
- GDIBarracks (4 categories)
- FlashFrameTime (4 categories)
- AIIonCannonAPCValue (4 categories)
- ParTimeHard (4 categories)
- HasTurretTooltips (4 categories)
- UndeployDelay (4 categories)
- ForceShieldDuration (4 categories)
- TargetSpecialThreatCoefficientDefault (4 categories)
- PrismSupportDuration (4 categories)
- DominatorAmbientChangeRate (4 categories)
- EnemyHouseThreatBonus (4 categories)
- VoiceFeedback (4 categories)
- V3RocketAcceleration (4 categories)
- IsPlug (4 categories)
- NukeWarhead (4 categories)
- VoiceSelectDeactivated (4 categories)
- DMislPitchInitial (4 categories)
- PlayerControl (4 categories)
- DMislBodyLength (4 categories)
- NodeCount (4 categories)
- DamageFireTypes (4 categories)
- CMislAltitude (4 categories)
- Maps/Section: Events (4 categories)
- LeaveTransportSound (4 categories)
- SpySatDeactivationSound (4 categories)
- ZFudgeCliff (4 categories)
- PKT (4 categories)
- NoMovingFire (4 categories)
- DefaultChronoSound (4 categories)
- VoxelIndex (4 categories)
- ChronoDelay (4 categories)
- StoreNick (4 categories)
- MoveToShroud (4 categories)
- ExecutePlanSound (4 categories)
- PortBase (4 categories)
- NoAutoFire (4 categories)
- GUIMainButtonSound (4 categories)
- DamageRadius (4 categories)
- SideEx (4 categories)
- Distance within the iso-CnC engine (4 categories)
- GUIComboCloseSound (4 categories)
- DefaultMirageDisguises (4 categories)
- ScrollRate (4 categories)
- MindControl.Permanent (4 categories)
- SpawnDirection (4 categories)
- SovietBaseDefenseCounts (4 categories)
- AllowVRAMSidebar (4 categories)
- PermaDisguise (4 categories)
- BarrelExplode (4 categories)
- GuardAreaTargetingDelay (4 categories)
- ScoreVolume (4 categories)
- DisableShadowCache (4 categories)
- SlaveMinerShortScan (4 categories)
- PrintCRC (4 categories)
- UseTransportOrigin (4 categories)
- LowerCell (4 categories)
- Slot04 (4 categories)
- ProtectWithWall (4 categories)
- ToggleMono (4 categories)
- Cloakable (4 categories)
- DropPodHeight (4 categories)
- LobMusic (4 categories)
- RateDown (4 categories)
- FourthCrew (4 categories)
- ConsideredAircraft (4 categories)
- HoverBrake (4 categories)
- DialMethod (4 categories)
- RefinerySmokeOffsetFour (4 categories)
- IsCow (4 categories)
- CreateUnitSound I (4 categories)
- RMGMaximumTiberium (4 categories)
- RequiredHouses (4 categories)
- SnowAmbientBlue (4 categories)
- FileNew (4 categories)
- BountyCostMult (4 categories)
- DamageSelf (4 categories)
- NodGateOne (4 categories)
- VeteranLevel (4 categories)
- Resources (4 categories)
- BuildupTime (4 categories)
- NextScenario (4 categories)
- HarvesterLoadRate (4 categories)
- InitTime (4 categories)
- DetectionDistance (4 categories)
- OreGrows (4 categories)
- SpawnsNumber (4 categories)
- DamageDelay (4 categories)
- Official (4 categories)
- NumParticles (4 categories)
- Doggie (4 categories)
- StageN (4 categories)
- ParachuteMaxFallRate (4 categories)
- Lose (4 categories)
- VeinholeShrinkRate (4 categories)
- TiltsWhenCrushes (4 categories)
- HealScanRadius (4 categories)
- Script (4 categories)
- TurretAnimDamaged (4 categories)
- DefenseRatio (4 categories)
- NamedCivilians (4 categories)
- AirstripRatio (4 categories)
- CurrentStrengthDamage (4 categories)
- SuperWeapons (4 categories)
- SellBack (4 categories)
- CrateRadius (4 categories)
- DestroyWalls (4 categories)
- Parasite (4 categories)
- CrateImg (4 categories)
- DelayKillAtMax (4 categories)
- Scorches3 (4 categories)
- DirectRocker (4 categories)
- C4Delay (4 categories)
- UseChargeDrain (4 categories)
- Volume (4 categories)
- ControlledAnimationType (4 categories)
- Font (4 categories)
- AntiAirValue (4 categories)
- Repeat (4 categories)
- DefaultLargeGreySmokeSystem (4 categories)
- BalloonHover (4 categories)
- DefaultRepairParticleSystem (4 categories)
- PrerequisiteNodFactory (4 categories)
- MinDamage (4 categories)
- BuildupSound (4 categories)
- BerzerkAllowed (4 categories)
- RadTintFactor (4 categories)
- XVelocity (4 categories)
- Radius (4 categories)
- ColorList (4 categories)
- SystemError (4 categories)
- MinMoney (4 categories)
- RadarOn (4 categories)
- BridgeDestruction (4 categories)
- GenericClick (4 categories)
- ShortGame (4 categories)
- Players (4 categories)
- Supress (4 categories)
- RepairBridgeSound (4 categories)
- BuildDefense (4 categories)
- EnterBioReactorSound (4 categories)
- BuildNavalYard (4 categories)
- GDIWallDefenseCoefficient (4 categories)
- DrawBoltAsLaser (4 categories)
- CreditReserve (4 categories)
- IsRailgun (4 categories)
- MoveFlash (4 categories)
- PowerSurplus (4 categories)
- VeryHigh (4 categories)
- ConditionYellow (4 categories)
- RadarCombatFlashTime (4 categories)
- LowRadarColor (4 categories)
- TurretHoldFrames (4 categories)
- AIIonCannonBaseDefenseValue (4 categories)
- UnderParTitle (4 categories)
- HasSpotlight (4 categories)
- UndeploySound (4 categories)
- LightningWarhead (4 categories)
- Ground (4 categories)
- ForceShieldBlackoutDuration (4 categories)
- DominatorAmbient (4 categories)
- TargetStrengthCoefficientDefault (4 categories)
- PrismSupportHeight (4 categories)
- ParentCountry (4 categories)
- Invisible (4 categories)
- TurnRate (4 categories)
- V3RocketAltitude (4 categories)
- NukeDown (4 categories)
- VoiceSelectEnslaved (4 categories)
- DMislPitchFinal (4 categories)
- JumpjetAccel (4 categories)
- DMislType (4 categories)
- Maps/Section: Infantry (4 categories)
- JumpjetTurnRate (4 categories)
- DisableVoxelCache (4 categories)
- CMislDamage (4 categories)
- Maps/Section: Actions (4 categories)
- LegalTarget (4 categories)
- PsychicSensorDetectSound (4 categories)
- ZFudgeColumn (4 categories)
- CD I (4 categories)
- Flat (4 categories)
- CheerSound (4 categories)
- WOLTaunts (4 categories)
- MuzzleFlash (4 categories)
- StartFacing (4 categories)
- PortPool (4 categories)
- AllowParallelAIQueues (4 categories)
- GUIBuildSound (4 categories)
- FirewallSettings (4 categories)
- NumberImpassableRows (4 categories)
- CenterView (4 categories)
- GUICheckboxSound (4 categories)
- InfantryBlinkDisguiseTime (4 categories)
- AutoScroll (4 categories)
- Temporal.WarpAway (4 categories)
- ToggleAlliance (4 categories)
- BombAttachSound (4 categories)
- ThirdBaseDefenseCounts (4 categories)
- VideoBackBuffer (4 categories)
- PhysicalSize (4 categories)
- BarrelDebris (4 categories)
- NormalTargetingDelay (4 categories)
- IsScoreRepeat (4 categories)
- SlaveMinerSlaveScan (4 categories)
- ScenIndex (4 categories)
- TransportWaypoint (4 categories)
- DeleteObject (4 categories)
- ChronoBeam (4 categories)
- Category (4 categories)
- Slot05 (4 categories)
- PsychicDetectionRadius (4 categories)
- NukeExplosion (4 categories)
- ShowAll (4 categories)
- RateUp (4 categories)
- PrevMonoPage (4 categories)
- NewPlayableCountries (4 categories)
- BalloonHoverHeight (4 categories)
- Baud (4 categories)
- RefnSmokeOffsetOne (4 categories)
- TemperateAmbientLight (4 categories)
- SidebarPageDown (4 categories)
- IsDesolator (4 categories)
- MinLowPowerProductionSpeed (4 categories)
- RMGLevelLightSettings (4 categories)
- Autocreate (4 categories)
- RequiresStolenAlliedTech (4 categories)
- MaxTrees (4 categories)
- FileOpen (4 categories)
- VeteranBountyCostMult (4 categories)
- DamageSound (4 categories)
- NodGateTwo (4 categories)
- SAM (4 categories)
- RegionSize (4 categories)
- GDIFirestormGenerator (4 categories)
- GrowthRate (4 categories)
- Slaved (4 categories)
- PlacementDelay (4 categories)
- SkipScore (4 categories)
- IceCrackingWeight (4 categories)
- SpawnRegenRate (4 categories)
- TruckCrate (4 categories)
- Storage (4 categories)
- NoParachuteMaxFallRate (4 categories)
- PostScore (4 categories)
- EliteStageN (4 categories)
- Teleporter (4 categories)
- AllowableUnitMaximums (4 categories)
- MaxVeinholeGrowth (4 categories)
- Loadable (4 categories)
- TogglePower (4 categories)
- FillEarliestTeamProbability (4 categories)
- File.Flag (4 categories)
- FlyBy (4 categories)
- OnlyTargetHouseEnemy (4 categories)
- TurretAnimGarrisoned (4 categories)
- AIIonCannonConYardValue (4 categories)
- DefenseLimit (4 categories)
- SavourDelay (4 categories)
- AirstripLimit (4 categories)
- SpeakDelay (4 categories)
- Production (4 categories)
- Psychedelic (4 categories)
- CrateRegen (4 categories)
- Culling (4 categories)
- FreeMCV (4 categories)
- Scorches4 (4 categories)
- Reveal (4 categories)
- WeaponType (4 categories)
- MinVolume (4 categories)
- PermaControlledAnimationType (4 categories)
- Position (4 categories)
- Artillary (4 categories)
- Tutorial.ini (4 categories)
- DefaultSmallGreySmokeSystem (4 categories)
- Crush (4 categories)
- DebrisSmokeSystem (4 categories)
- PlayerAutoCrush (4 categories)
- Bunker (4 categories)
- Houses (4 categories)
- RadDurationMultiple (4 categories)
- FinalDamageState (4 categories)
- CanRecalcApproachTarget (4 categories)
- RadColor (4 categories)
- ColorSpeed (4 categories)
- Multiplay (4 categories)
- Deacc (4 categories)
- Persistant (4 categories)
- ScrollMultiplier (4 categories)
- IsVeinhole (4 categories)
- OptionsChanged (4 categories)
- MaxMoney (4 categories)
- RadarColor (4 categories)
- RadarOff (4 categories)
- ShadowGrow (4 categories)
- Spawner (4 categories)
- GenericBeep (4 categories)
- SuperWeaponsAllowed (4 categories)
- ShellButtonSlideSound (4 categories)
- PsychicDominatorActivateSound (4 categories)
- BuildPDefense (4 categories)
- IsLaser (4 categories)
- LeaveBioReactorSound (4 categories)
- BuildDummy (4 categories)