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- 12:51, 29 April 2024 (diff | hist) . . (+106) . . JumpJet (Some fixes.) (current)
- 09:53, 10 April 2024 (diff | hist) . . (+29) . . m Events/TSFS (Better wording.) (current)
- 09:50, 10 April 2024 (diff | hist) . . (+467) . . Events/TSFS (Event 4 is triggered when the object is discovered by the human player OR destroyed by anything. Event 6 is triggered when the attached object OR the house it belongs to is attacked.)
- 21:38, 6 April 2024 (diff | hist) . . (+105) . . PAL (current)
- 21:26, 6 April 2024 (diff | hist) . . (-5) . . m Palette (INI flag) (current)
- 21:26, 6 April 2024 (diff | hist) . . (+49) . . Palette (Added disambiguation options) (current)
- 21:22, 6 April 2024 (diff | hist) . . (0) . . m Palette (INI flag) (Crimsonum moved page Palette to Palette (INI flag): Disambiguation)
- 21:22, 6 April 2024 (diff | hist) . . (+32) . . N Palette (Crimsonum moved page Palette to Palette (INI flag): Disambiguation)
- 16:50, 6 April 2024 (diff | hist) . . (+3,962) . . Houses (Added list of applicable flags) (current)
- 21:25, 5 April 2024 (diff | hist) . . (+153) . . Damage (Added a note about ExpireAnim) (current)
- 21:19, 5 April 2024 (diff | hist) . . (+133) . . ExpireAnim (Note about damage.) (current)
- 16:25, 5 April 2024 (diff | hist) . . (+1,880) . . Houses (Significant update, not sure if this is the best format but it's a mess either way.)
- 12:13, 5 April 2024 (diff | hist) . . (+625) . . Sides (Added info on how TS treats this section.) (current)
- 13:15, 4 April 2024 (diff | hist) . . (+16) . . TiberiumStrength (Added obsolete template.) (current)
- 13:06, 4 April 2024 (diff | hist) . . (+430) . . TurboBoost (Updated.) (current)
- 23:44, 3 April 2024 (diff | hist) . . (+471) . . PowerEmergency (Un-DeeZire'd) (current)
- 23:21, 3 April 2024 (diff | hist) . . (+157) . . AirstripLimit (Improved formatting and more explicit information.) (current)
- 23:20, 3 April 2024 (diff | hist) . . (+209) . . AirstripRatio (Improved formatting and more explicit information.) (current)
- 23:15, 3 April 2024 (diff | hist) . . (-7) . . HelipadLimit (Un-DeeZire'd) (current)
- 23:14, 3 April 2024 (diff | hist) . . (-48) . . HelipadRatio (Un-DeeZire'd) (current)
- 23:13, 3 April 2024 (diff | hist) . . (+253) . . TeslaLimit (Un-DeeZire'd) (current)
- 23:12, 3 April 2024 (diff | hist) . . (-37) . . TeslaRatio (Un-DeeZire'd) (current)
- 23:09, 3 April 2024 (diff | hist) . . (+203) . . AALimit (Corrected.) (current)
- 23:05, 3 April 2024 (diff | hist) . . (+120) . . AARatio (Corrected.) (current)
- 22:55, 3 April 2024 (diff | hist) . . (+319) . . DefenseLimit (Un-DeeZire'd) (current)
- 22:49, 3 April 2024 (diff | hist) . . (+62) . . DefenseRatio (Un-DeeZire'd) (current)
- 22:43, 3 April 2024 (diff | hist) . . (-160) . . WarLimit (current)
- 22:41, 3 April 2024 (diff | hist) . . (-38) . . WarRatio (Un-DeeZire'd) (current)
- 22:39, 3 April 2024 (diff | hist) . . (+178) . . BarracksLimit (Un-DeeZire'd) (current)
- 22:35, 3 April 2024 (diff | hist) . . (+17) . . Template:Flag (Added missing closing p tags) (current)
- 22:21, 3 April 2024 (diff | hist) . . (+43) . . BarracksRatio (Un-DeeZire'd) (current)
- 22:16, 3 April 2024 (diff | hist) . . (+267) . . RefineryLimit (Un-DeeZire'd) (current)
- 19:36, 3 April 2024 (diff | hist) . . (-47) . . RefineryRatio (Un-DeeZire'd) (current)
- 16:50, 3 April 2024 (diff | hist) . . (+69) . . BaseSizeAdd (Un-DeeZire'd) (current)
- 16:42, 3 April 2024 (diff | hist) . . (+271) . . PowerSurplus (Un-DeeZire'd) (current)
- 16:33, 3 April 2024 (diff | hist) . . (+238) . . InfantryBaseMult (Un-DeeZire'd) (current)
- 15:25, 3 April 2024 (diff | hist) . . (+199) . . InfantryReserve (current)
- 15:20, 3 April 2024 (diff | hist) . . (-191) . . AttackDelay (Removed duplicate info and improved formatting.) (current)
- 15:17, 3 April 2024 (diff | hist) . . (-137) . . AttackInterval (Removed duplicate info and did some minor formatting improvements.) (current)
- 11:26, 3 April 2024 (diff | hist) . . (-16) . . AttackInterval (Added obsolete flag.)
- 17:55, 2 April 2024 (diff | hist) . . (+540) . . Particles and ParticleSystems (Smoke particle systems behave differently in TS at least.) (current)
- 17:39, 2 April 2024 (diff | hist) . . (+171) . . Internal Error (Added EIP 005A640F for TS) (current)
- 13:43, 20 March 2024 (diff | hist) . . (-23) . . MinDebris (RA2/YR flag only) (current)
- 13:42, 20 March 2024 (diff | hist) . . (+161) . . MetallicDebris (Note about debris types) (current)
- 19:06, 13 March 2024 (diff | hist) . . (+320) . . N AV (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|Projectiles}} |values={{values|Booleans}} |default=no |fs=yes |hp=yes }} Determines if the weapon using th...") (current)
- 11:01, 28 February 2024 (diff | hist) . . (+23) . . N Ion storm (Redirected page to Ion Storm) (current)
- 10:54, 28 February 2024 (diff | hist) . . (+525) . . Lifetime (Added some notes.) (current)
- 10:30, 28 February 2024 (diff | hist) . . (+1) . . m Internal Error (Small formatting fix.)
- 10:29, 28 February 2024 (diff | hist) . . (+240) . . Internal Error (Added description for EIP 005A59B4 (TS))
- 20:55, 25 February 2024 (diff | hist) . . (+941) . . Particles and ParticleSystems (Added Web and WeakGas behavior types)
- 15:54, 24 February 2024 (diff | hist) . . (0) . . Ion Storm (Moved bugs to bottom of the page.) (current)
- 15:54, 24 February 2024 (diff | hist) . . (+1,707) . . N Ion Storm (Created page with "Ion storm is a dangerous, recurring in-game event in {{ts}} and {{fs}} where certain units and the radar are disabled and devastating lightning bolts can strike anywhere, anyt...")
- 15:14, 24 February 2024 (diff | hist) . . (+420) . . IonLevel (Un-DeeZire'd) (current)
- 15:12, 24 February 2024 (diff | hist) . . (+376) . . IonAmbient (Un-DeeZire'd) (current)
- 15:10, 24 February 2024 (diff | hist) . . (+905) . . IonBlue (current)
- 15:09, 24 February 2024 (diff | hist) . . (+900) . . IonGreen (Un-DeeZire'd) (current)
- 15:08, 24 February 2024 (diff | hist) . . (+900) . . IonRed (Un-DeeZire'd) (current)
- 14:45, 24 February 2024 (diff | hist) . . (+14) . . m Blue (current)
- 14:44, 24 February 2024 (diff | hist) . . (+15) . . m Green (current)
- 14:44, 24 February 2024 (diff | hist) . . (+13) . . m Red (current)
- 22:47, 23 February 2024 (diff | hist) . . (-26) . . m Lighting (Removed redundant category) (current)
- 22:46, 23 February 2024 (diff | hist) . . (+795) . . Lighting (Added applicable INI flags, categories, removed redundant example.)
- 22:41, 23 February 2024 (diff | hist) . . (-11) . . SpecialFlags (Removed redundant category, added mapping bar) (current)
- 22:40, 23 February 2024 (diff | hist) . . (-26) . . Basic (Removed redundant category) (current)
- 22:36, 23 February 2024 (diff | hist) . . (+120) . . N Category:Lighting Flags (Created page with "This category provides links to all flags valid in the {{sl|Lighting}} section of map files. Category:Maps Sections") (current)
- 22:34, 23 February 2024 (diff | hist) . . (+532) . . Level (Partly un-DeeZire'd) (current)
- 22:18, 23 February 2024 (diff | hist) . . (+373) . . Ambient (current)
- 22:05, 23 February 2024 (diff | hist) . . (+911) . . Blue (Un-DeeZire'd)
- 22:04, 23 February 2024 (diff | hist) . . (+911) . . Green (Un-DeeZire'd)
- 22:02, 23 February 2024 (diff | hist) . . (+911) . . Red (Un-DeeZire'd)
- 17:50, 14 February 2024 (diff | hist) . . (+468) . . N IsVeins (Created page with "{{Flag |name={{PAGENAME}} |files={{Ini|Rules}} |default=False |values={{values|boolean}} |types={{categ|OverlayTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} D...") (current)
- 17:29, 14 February 2024 (diff | hist) . . (+333) . . LandTypes (Updated about veins, plus minor formatting updates.) (current)
- 10:35, 14 February 2024 (diff | hist) . . (+22) . . TileSets (Added some default values.) (current)
- 10:30, 14 February 2024 (diff | hist) . . (+188) . . AllowTiberium (Added flag template, and some other minor adjustments.)
- 10:27, 14 February 2024 (diff | hist) . . (-42) . . LandTypes (Correction. Tiberium spread to a terrain tile is controlled by the tileset's AllowTiberium flag. Veins seem to be restricted by the tile's land type, however.)
- 12:54, 13 February 2024 (diff | hist) . . (+97) . . LandTypes (Added a note about the ice land type)
- 12:21, 13 February 2024 (diff | hist) . . (+23) . . N Land types (Redirected page to LandTypes) (current)
- 11:59, 8 February 2024 (diff | hist) . . (+212) . . ConditionYellow (Info about hardcoded elements.) (current)
- 17:15, 5 February 2024 (diff | hist) . . (+553) . . DropPodSpeed (Un-DeeZire'd) (current)
- 22:55, 4 February 2024 (diff | hist) . . (+466) . . N RequiredAddOn (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Maps}} |values={{Values|uint|0–1}} |default=0 |types={{Categ|Basic}} |fs=yes |hp=yes }} Specifies which expansion pack, if any, is...") (current)
- 22:44, 4 February 2024 (diff | hist) . . (+625) . . ScriptTypes/ScriptActions (Added a warning about changing teams, and note about changing scripts) (current)
- 11:03, 31 January 2024 (diff | hist) . . (+244) . . Tags (Info about multiple tags) (current)
- 10:56, 31 January 2024 (diff | hist) . . (+40) . . Triggers (Based on conclusive testing, trigger's persistence is obsolete in TS.) (current)
- 08:54, 31 January 2024 (diff | hist) . . (+2) . . ActsLike (fix) (current)
- 23:52, 30 January 2024 (diff | hist) . . (+541) . . N ActsLike (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Maps}} |values={{values|uint|HouseTypes}} |types={{Categ|Maps}} |ts=yes |fs=yes |hp=yes }} Specifies the ID (index) of the...")
- 23:15, 30 January 2024 (diff | hist) . . (+321) . . AITriggerTypes (Updated "Side" param info) (current)
- 16:51, 22 January 2024 (diff | hist) . . (+2) . . m Voxel (Typo) (current)
- 16:47, 22 January 2024 (diff | hist) . . (-3) . . m Voxel
- 16:46, 22 January 2024 (diff | hist) . . (+49) . . N Voxel turret and barrel positioning (Redirected page to Voxel Turret and Barrel Positioning) (current)
- 16:46, 22 January 2024 (diff | hist) . . (+26) . . N Voxel bounds (Redirected page to Voxel Bounds) (current)
- 16:45, 22 January 2024 (diff | hist) . . (+85) . . Voxel
- 16:41, 22 January 2024 (diff | hist) . . (-1) . . m Voxel
- 16:40, 22 January 2024 (diff | hist) . . (+787) . . Voxel (Info about layering)
- 16:30, 22 January 2024 (diff | hist) . . (+75) . . N File:TS turret barrel configuration.gif (Demonstrating the drawing order of voxel barrel relative the turret, in TS.) (current)
- 17:06, 20 January 2024 (diff | hist) . . (+1,311) . . Voxel (Added information regarding in-game voxel scale. Special thanks to axontrix at Mod Haven for much of the information and images.)
- 16:08, 20 January 2024 (diff | hist) . . (+100) . . N File:Voxel test 2.png (A voxel cube with the dimensions 43x43x43, rotated to face the "camera". Image courtesy of axontrix.) (current)
- 16:07, 20 January 2024 (diff | hist) . . (+70) . . N File:Voxel test 1.png (A voxel cube with the dimensions 43x43x43. Image courtesy of axontrix.) (current)
- 00:31, 20 January 2024 (diff | hist) . . (+720) . . Autocreate (Added a note about a special case, and a table of contents) (current)
- 21:38, 15 January 2024 (diff | hist) . . (+30) . . N CanPassiveAcquire (Redirected page to CanPassiveAquire) (current)
- 01:16, 13 January 2024 (diff | hist) . . (+303) . . Voxel
- 21:38, 11 January 2024 (diff | hist) . . (+196) . . IsAnimated (current)
- 14:33, 11 January 2024 (diff | hist) . . (-80) . . IsAnimated (Just tested this, it's not this flag that makes the Tib trees or ore drills use unitsno.pal.)
- 14:16, 11 January 2024 (diff | hist) . . (+352) . . AnimationRate (Un-DeeZire'd) (current)
- 16:56, 3 January 2024 (diff | hist) . . (+311) . . RadarEventMinRadius (current)
- 16:53, 3 January 2024 (diff | hist) . . (+1) . . m RadarEventSpeed (current)
- 16:53, 3 January 2024 (diff | hist) . . (-9) . . m RadarEventColorSpeed (current)
- 16:53, 3 January 2024 (diff | hist) . . (+1) . . m RadarEventRotationSpeed (current)
- 16:52, 3 January 2024 (diff | hist) . . (+10) . . m RadarEventColorSpeed
- 12:23, 2 January 2024 (diff | hist) . . (+375) . . RadarEventColorSpeed
- 12:16, 2 January 2024 (diff | hist) . . (+1) . . m RadarEventSpeed
- 12:15, 2 January 2024 (diff | hist) . . (+266) . . RadarEventRotationSpeed
- 12:14, 2 January 2024 (diff | hist) . . (+238) . . RadarEventSpeed
- 12:11, 2 January 2024 (diff | hist) . . (+92) . . RadarEventSpeed
- 22:39, 1 January 2024 (diff | hist) . . (+480) . . Group (Added a note on player-assigned groups (teams)) (current)
- 17:57, 20 December 2023 (diff | hist) . . (-98) . . RadarInvisible (Un-DeeZire'd) (current)
- 11:35, 20 December 2023 (diff | hist) . . (0) . . m Name (current)
- 11:35, 20 December 2023 (diff | hist) . . (+166) . . Name (Updated with a note)
- 14:28, 19 December 2023 (diff | hist) . . (+264) . . Ammo (Fixed TS vehicles entry) (current)
- 20:34, 17 December 2023 (diff | hist) . . (+444) . . IsTilter (Updated.) (current)
- 13:46, 10 December 2023 (diff | hist) . . (+857) . . N IsTiberium (Created page with "{{Flag |name={{PAGENAME}} |files={{Ini|Art}} |values={{values|boolean}} |default=no |types={{categ|Animations}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Specifie...") (current)
- 13:33, 10 December 2023 (diff | hist) . . (+515) . . N TiberiumSpreadRadius (Created page with "{{Flag |name={{PAGENAME}} |files={{Ini|Art}} |values={{values|uint}} |types={{categ|Animations}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes |tsobsolete=yes }} Specifi...") (current)
- 13:24, 10 December 2023 (diff | hist) . . (+1,131) . . N TiberiumSpawnType (Created page with "{{Flag |name={{PAGENAME}} |files={{Ini|Art}} |values={{values|string|OverlayTypes}} |types={{categ|Animations}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Spec...") (current)
- 20:29, 9 December 2023 (diff | hist) . . (+232) . . Land (Un-DeeZire'd.) (current)
- 20:19, 9 December 2023 (diff | hist) . . (-117) . . NoUseTileLandType (Un-DeeZire'd. The original article was complete nonsense.) (current)
- 14:56, 20 November 2023 (diff | hist) . . (+153) . . VoxelBarrelScale (Update) (current)
- 14:52, 20 November 2023 (diff | hist) . . (+55) . . N File:VoxelBarrelScaleBeyond1.gif (What happens when you scale the voxel barrel beyond 1.0) (current)
- 08:11, 27 October 2023 (diff | hist) . . (-1) . . m Conscript's Modding Coursebook (Minor typo fix.) (current)
- 19:05, 26 October 2023 (diff | hist) . . (-137) . . UseTurretShadow (Nothing to do with Titan; only used on MMKII in TS and Heavy Tank in RA2. Also, needs an image that shows the turret shadow frames in-editor and them missing in-game.) (current)
- 09:49, 26 October 2023 (diff | hist) . . (+27) . . FreeAfterPlaying (Not obsolete in RA2.) (current)
- 09:48, 26 October 2023 (diff | hist) . . (+31) . . FreeBuildup (Not obsolete in RA2.) (current)
- 09:46, 26 October 2023 (diff | hist) . . (+4) . . m DemandLoad (Fix #2) (current)
- 09:46, 26 October 2023 (diff | hist) . . (+176) . . DemandLoadBuildup (DemandLoadBuildup is not obsolete in RA2.) (current)
- 09:45, 26 October 2023 (diff | hist) . . (+8) . . m DemandLoad (Fix)
- 09:44, 26 October 2023 (diff | hist) . . (+158) . . DemandLoad (DemandLoad is not obsolete in RA2.)
- 09:42, 26 October 2023 (diff | hist) . . (+1,517) . . MIX (Updated list.) (current)
- 10:49, 23 October 2023 (diff | hist) . . (+44) . . Layer (Top is in fact *not* drawn above shroud.) (current)
- 12:25, 22 October 2023 (diff | hist) . . (+223) . . Actions (maps)/TSFS/060 106 (TAction 84 is bugged.) (current)
- 21:05, 21 October 2023 (diff | hist) . . (+320) . . Actions (maps)/TSFS/000 059 (These few actions are obsolete.) (current)
- 13:57, 18 October 2023 (diff | hist) . . (-24) . . m Artillary (Not present pre-TS) (current)
- 13:56, 18 October 2023 (diff | hist) . . (+296) . . Artillary (New info + formatting changes)
- 13:50, 18 October 2023 (diff | hist) . . (+563) . . TickTank (New info + formatting changes) (current)
- 13:36, 18 October 2023 (diff | hist) . . (+30) . . IsJuggernaut (Formatting) (current)
- 13:32, 18 October 2023 (diff | hist) . . (-68) . . IsJuggernaut (This flag was only introduced in FS.)
- 19:13, 3 October 2023 (diff | hist) . . (+455) . . N MidPoint (Created page with "{{Flag |files={{ini|art}} |values={{Values|unsigned integers}} |default=0 (auto-detect) |types={{Categ|Animations}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Spec...") (current)
- 11:43, 27 September 2023 (diff | hist) . . (+72) . . Reload (Obsolete in TS) (current)
- 09:35, 10 September 2023 (diff | hist) . . (+11) . . Actions (maps)/TSFS/060 106 (Vanilla maps have both params defined on TAction 90. It may not always work with only P7 defined.)
- 17:52, 24 August 2023 (diff | hist) . . (-3) . . Bib (Minor fixes) (current)
- 16:05, 21 August 2023 (diff | hist) . . (+69) . . Bouncer (Add warhead) (current)
- 16:03, 21 August 2023 (diff | hist) . . (-125) . . FlameDamage2 (Oh wow, I thought this page had been updated a long time ago, guess not.) (current)
- 15:57, 21 August 2023 (diff | hist) . . (-33) . . m IonCannonDamage (Fixed the type flag link + minor formatting changes) (current)
- 15:51, 21 August 2023 (diff | hist) . . (+161) . . HealScanRadius (Obsolete flag) (current)
- 13:03, 21 July 2023 (diff | hist) . . (+12) . . VariableNames (The limit is 50 in TS/RA2) (current)
- 14:11, 11 July 2023 (diff | hist) . . (+202) . . Build Anywhere Bug (Added some examples.) (current)
- 10:44, 5 July 2023 (diff | hist) . . (+526) . . CarriesCrate (Updated) (current)
- 15:44, 29 June 2023 (diff | hist) . . (+171) . . Actions (maps)/TSFS/060 106 (Info about bug.)
- 10:54, 20 June 2023 (diff | hist) . . (+660) . . ProductionAnim (Update) (current)
- 10:27, 20 June 2023 (diff | hist) . . (+1,385) . . UnderDoorAnim (Update) (current)
- 23:21, 16 June 2023 (diff | hist) . . (+832) . . DoorAnim (Updated and corrected,) (current)
- 14:43, 16 June 2023 (diff | hist) . . (+14) . . m DeployingAnim (current)
- 14:43, 16 June 2023 (diff | hist) . . (+628) . . DeployingAnim (Updated.)
- 16:07, 14 June 2023 (diff | hist) . . (+504) . . DeployTime (Updated) (current)
- 11:01, 9 June 2023 (diff | hist) . . (+482) . . Scenario (Fixed and updated.) (current)
- 09:59, 9 June 2023 (diff | hist) . . (-434) . . Scenario I (Marked for deletion as this page is redundant) (current)
- 20:04, 8 June 2023 (diff | hist) . . (+145) . . ScriptTypes/ScriptActions (Updated action #11's description)
- 19:47, 8 June 2023 (diff | hist) . . (+34) . . Mission Control (current)
- 17:33, 8 June 2023 (diff | hist) . . (+2,123) . . Mission Control (Updated)
- 15:18, 8 June 2023 (diff | hist) . . (0) . . m Mission (current)
- 15:04, 8 June 2023 (diff | hist) . . (+587) . . N Mission (Created page with "{{Disambig}} *Singleplayer or co-op mission map, a scenario. *Mission(md).ini, a file that lists campaign mission descriptions...")
- 21:27, 7 June 2023 (diff | hist) . . (+66) . . DropZoneAnim (Updated.) (current)
- 21:24, 7 June 2023 (diff | hist) . . (+216) . . DropZoneRadius (Updated.) (current)
- 21:23, 7 June 2023 (diff | hist) . . (+27) . . Template:Values (Added uint as another shorthand for unsigned integer) (current)
- 21:07, 7 June 2023 (diff | hist) . . (0) . . m ScriptTypes/ScriptActions (Letter case)
- 21:07, 7 June 2023 (diff | hist) . . (-17) . . m ScriptTypes/ScriptActions (Stylistic changes.)
- 20:48, 7 June 2023 (diff | hist) . . (+133) . . ScriptTypes/ScriptActions (Added a footnote on quarry)
- 13:43, 7 June 2023 (diff | hist) . . (+25) . . N Quarry type (Redirected page to QuarryTypes) (current)
- 13:42, 7 June 2023 (diff | hist) . . (+1,837) . . TeamMissionTypes (current)
- 13:28, 7 June 2023 (diff | hist) . . (-3) . . ScriptActions (Undo revision 21999 by Crimsonum (talk)) (current)
- 12:17, 7 June 2023 (diff | hist) . . (-3) . . Team mission (Fix) (current)
- 12:14, 7 June 2023 (diff | hist) . . (-38,593) . . ScriptTypes/TeamMissionTypes (Redirect to old, restored page) (current)
- 12:13, 7 June 2023 (diff | hist) . . (+38,380) . . ScriptTypes/ScriptActions (Restored)
- 11:40, 7 June 2023 (diff | hist) . . (+4) . . m Internal Error/YR (current)
- 11:37, 7 June 2023 (diff | hist) . . (+1) . . Suicide (Reverted to referring to script actions) (current)
- 11:36, 7 June 2023 (diff | hist) . . (+146) . . Suicide (Undo revision 22171 by Crimsonum (talk))
- 11:35, 7 June 2023 (diff | hist) . . (-146) . . m Suicide (Reverted edits by Crimsonum (talk) to last revision by E1 Elite)
- 11:33, 7 June 2023 (diff | hist) . . (-17) . . ScriptTypes (Reverted to using script actions and made some other minor style changes.) (current)
- 11:26, 7 June 2023 (diff | hist) . . (+4) . . AI triggers (Fix) (current)
- 11:25, 7 June 2023 (diff | hist) . . (+24) . . N AI triggers (Redirected page to AITriggers)
- 11:23, 7 June 2023 (diff | hist) . . (-42) . . TeamMissionTypes (Disabled redirection, pending for content)
- 11:22, 7 June 2023 (diff | hist) . . (+87) . . QuarryTypes (More specific)
- 11:07, 7 June 2023 (diff | hist) . . (+1) . . m Aggressive (current)
- 11:06, 7 June 2023 (diff | hist) . . (+154) . . Aggressive (Added map category, and mention of a bug.)
- 11:00, 7 June 2023 (diff | hist) . . (-29) . . m Aggressive (Reverted edits by Crimsonum (talk) to last revision by E1 Elite)
- 11:00, 7 June 2023 (diff | hist) . . (-30) . . m Internal Error/YR (Reverted edits by Crimsonum (talk) to last revision by Throstur)
- 15:41, 9 May 2023 (diff | hist) . . (+34) . . Events/TSFS (Added a detail to TEvent 50 and adjusted the table max. width in consideration of modern widescreen displays.)
- 07:12, 31 March 2023 (diff | hist) . . (-27) . . Colors (Fixed index/ID terminology) (current)
- 09:19, 25 March 2023 (diff | hist) . . (+5) . . m DamageRadius (Forgot link) (current)
- 09:19, 25 March 2023 (diff | hist) . . (+263) . . DamageRadius (Update (on TS).)
- 15:33, 24 March 2023 (diff | hist) . . (+381) . . N Remap (Created page with "{{stub}} '''Remap''' refers to a special color on units and buildings that is changed (i.e. remapped) to the house color of the player who owns them. Remap consists o...") (current)
- 13:48, 24 March 2023 (diff | hist) . . (+391) . . Wall (Added a section about a remap bug with wall overlay) (current)
- 11:56, 24 March 2023 (diff | hist) . . (+103) . . RandomLoopDelay (Updated the warning.) (current)
- 11:49, 24 March 2023 (diff | hist) . . (-32) . . Theater (Tested in TS, couldn't reproduce the effect. I'll assume it only works in RA2/YR. Also fixed some formatting.) (current)
- 11:16, 24 March 2023 (diff | hist) . . (+47) . . Particles and ParticleSystems
- 11:05, 10 March 2023 (diff | hist) . . (+304) . . BarrelAnimIsVoxel (Un-DeeZire'd) (current)
- 10:52, 10 March 2023 (diff | hist) . . (+23) . . StartPitch (current)
- 10:50, 10 March 2023 (diff | hist) . . (+902) . . N StartPitch (Created page with "{{flag |values={{values|unsigned integer|0-7}} |files={{Categ|ini=rules}} |types={{Categ|BuildingTypes}} |fs=yes }} Specifies the initial pitch angle for this building's Ba...")
- 10:33, 10 March 2023 (diff | hist) . . (-8) . . m StartFacing (current)
- 10:32, 10 March 2023 (diff | hist) . . (+17) . . StartFacing (Correction.)
- 22:01, 9 March 2023 (diff | hist) . . (+650) . . N StartFacing (Created page with "{{flag |values={{values|unsigned integer|0-7}} |files={{Categ|ini=rules}} |types={{Categ|BuildingTypes}} |ts=yes |fs=yes }} Specifies the direction this building's turret...")
- 11:50, 17 February 2023 (diff | hist) . . (-27) . . ScriptTypes/TeamMissionTypes (Unified spelling)
- 11:19, 17 February 2023 (diff | hist) . . (0) . . m ScriptTypes/TeamMissionTypes (Update on team mission type 0)
- 11:17, 17 February 2023 (diff | hist) . . (+234) . . ScriptTypes/TeamMissionTypes (Update on team mission type 0)
- 09:54, 17 February 2023 (diff | hist) . . (+68) . . QuarryTypes (Added a note for non-native English speakers like myself)
- 09:43, 17 February 2023 (diff | hist) . . (+54) . . Actions (maps)/RA2YR/000 049 (Update on TAction #35) (current)
- 09:42, 17 February 2023 (diff | hist) . . (+54) . . Actions (maps)/RA (Update on TAction #35) (current)
- 09:41, 17 February 2023 (diff | hist) . . (+13) . . QuarryTypes
- 09:40, 17 February 2023 (diff | hist) . . (+2,952) . . N QuarryTypes (Created page with "<blockquote>''There are various target types that teams and special weapons can be assigned to attack. These are general target categories since the actual disposition of pote...")
- 17:52, 16 February 2023 (diff | hist) . . (+45) . . Actions (maps)/TSFS/000 059 (Update on TAction #35)
- 09:05, 14 February 2023 (diff | hist) . . (+155) . . Foundation (Moved and updated note on weapons factories) (current)
- 23:08, 24 January 2023 (diff | hist) . . (+20) . . Actions (maps)/TSFS/000 059 (Corrected.)
- 14:19, 21 January 2023 (diff | hist) . . (+450) . . ZFudgeBridge (Un-DeeZire'd) (current)
- 12:08, 20 January 2023 (diff | hist) . . (+99) . . User:Crimsonum (current)
- 12:03, 20 January 2023 (diff | hist) . . (+815) . . N SecondaryFirePixelOffset (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=art}} |values={{values|intlist|X,Y}} |default=0,0 |types={{Categ|BuildingTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=ye...") (current)
- 11:48, 20 January 2023 (diff | hist) . . (+276) . . PrimaryFirePixelOffset (Fixed and updated.) (current)
- 13:27, 18 January 2023 (diff | hist) . . (+11) . . m ConditionRed (Specified the hotkey needed here. For some reason it doesn't work via guard command (G), least not in TS.) (current)
- 14:26, 17 January 2023 (diff | hist) . . (+512) . . ConditionRed
- 14:20, 17 January 2023 (diff | hist) . . (+29) . . N Area guard (Redirected page to Mission Control) (current)
- 14:20, 17 January 2023 (diff | hist) . . (+29) . . N Area Guard (Redirected page to Mission Control) (current)
- 14:14, 17 January 2023 (diff | hist) . . (+35) . . ConditionYellow
- 14:13, 17 January 2023 (diff | hist) . . (+556) . . ConditionYellow
- 13:15, 17 January 2023 (diff | hist) . . (+103) . . SelfHealing (current)
- 11:59, 17 January 2023 (diff | hist) . . (+1) . . m Adjacent
- 11:55, 17 January 2023 (diff | hist) . . (+29) . . m Adjacent (is a TS flag too + some stylistic changes)
- 22:28, 16 January 2023 (diff | hist) . . (+26) . . BaseNormal (Mostly stylistic changes) (current)
- 22:19, 16 January 2023 (diff | hist) . . (-7) . . m IsBase (current)
- 22:18, 16 January 2023 (diff | hist) . . (+256) . . IsBase
- 23:14, 15 January 2023 (diff | hist) . . (+200) . . Powered (Added flag template + some links.) (current)
- 22:11, 15 January 2023 (diff | hist) . . (+11) . . TurretChargeAnimRate (current)
- 17:27, 14 January 2023 (diff | hist) . . (-16) . . Parachuted (This is obsolete in vanilla TS, RA2 and YR) (current)
- 15:08, 13 January 2023 (diff | hist) . . (+397) . . Crew (If the infantry type has Nominal set, then it gets special treatment) (current)
- 16:05, 10 January 2023 (diff | hist) . . (+11) . . ProneDamage (Note about jumpjets, and removed some redundant stuff.) (current)
- 12:18, 9 January 2023 (diff | hist) . . (+19) . . FiringSyncFrame2 (Moved notes into their own section for clarity.) (current)
- 12:15, 9 January 2023 (diff | hist) . . (+156) . . FiringSyncFrame1 (Added another note.) (current)
- 11:56, 9 January 2023 (diff | hist) . . (+1,026) . . BurstDelayX (Added more notes) (current)
- 13:02, 5 January 2023 (diff | hist) . . (+24) . . N VoxelAnim (Redirected page to VoxelAnims) (current)
- 13:01, 5 January 2023 (diff | hist) . . (+30) . . ShareSource (Added link to relevant category.) (current)
- 16:45, 4 January 2023 (diff | hist) . . (+79) . . Floater (This page was wrong, wrong, wrong.) (current)
- 14:53, 3 January 2023 (diff | hist) . . (+130) . . BuildingSlam (Un-DeeZire'd) (current)
- 14:51, 3 January 2023 (diff | hist) . . (+159) . . BuildingDrop (Un-DeeZire'd) (current)
- 12:18, 3 January 2023 (diff | hist) . . (+75) . . m HideIfNoOre (current)
- 12:15, 3 January 2023 (diff | hist) . . (-249) . . CellAnim (Un-DeeZire'd. Also, CellAnim does not affect the animation drawing by itself.) (current)
- 11:58, 3 January 2023 (diff | hist) . . (+56) . . HideIfNoOre (Added links)
- 11:56, 3 January 2023 (diff | hist) . . (+764) . . N IsAnimatedTiberium (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{values|bool}} |default=no |types={{Categ|Animations|Animations (Limited to: CellAnims)}} |ts=yes |fs=yes |hp=y...") (current)
- 00:44, 27 December 2022 (diff | hist) . . (+220) . . SensorArray (Added info about activeanim delay) (current)
- 10:35, 30 November 2022 (diff | hist) . . (+8) . . Wall
- 19:28, 29 November 2022 (diff | hist) . . (+40) . . C4Warhead (Added another use case.) (current)
- 14:18, 29 November 2022 (diff | hist) . . (+78) . . Wall (Small addition to the warhead section.)
- 13:31, 27 November 2022 (diff | hist) . . (+69) . . Actions (maps)/TSFS (Added a footnote about the measurement of time.) (current)
- 13:29, 27 November 2022 (diff | hist) . . (+70) . . Actions (maps)/TSFS/000 059 (Fixed some stuff.)
- 21:51, 26 November 2022 (diff | hist) . . (+59) . . Events/TSFS
- 17:48, 23 November 2022 (diff | hist) . . (+195) . . TaskForces (Important note) (current)
- 17:45, 23 November 2022 (diff | hist) . . (+359) . . Tags (Important note)
- 23:53, 8 November 2022 (diff | hist) . . (+226) . . LaserOuterSpread (Added info about a bug related to the flag) (current)
- 23:53, 8 November 2022 (diff | hist) . . (+226) . . LaserDuration (Added info about a bug related to the flag) (current)
- 23:53, 8 November 2022 (diff | hist) . . (+226) . . LaserOuterColor (Added info about a bug related to the flag) (current)
- 23:52, 8 November 2022 (diff | hist) . . (+226) . . LaserInnerColor (Added info about a bug related to the flag) (current)
- 23:48, 8 November 2022 (diff | hist) . . (+234) . . IsLaser (Added info about a bug related to the flag) (current)
- 14:51, 12 October 2022 (diff | hist) . . (+291) . . Units (maps) (current)
- 13:57, 9 October 2022 (diff | hist) . . (+831) . . Stray (Un-DeeZire'd) (current)
- 13:56, 9 October 2022 (diff | hist) . . (+42) . . N Team missions (Redirected page to ScriptTypes/TeamMissionTypes) (current)
- 13:56, 9 October 2022 (diff | hist) . . (+42) . . N Team mission (Redirected page to ScriptTypes/TeamMissionTypes)
- 13:37, 9 October 2022 (diff | hist) . . (+23) . . N Teams (Redirected page to TeamTypes) (current)
- 13:36, 9 October 2022 (diff | hist) . . (+23) . . N Team (Redirected page to TeamTypes) (current)
- 13:01, 8 October 2022 (diff | hist) . . (+287) . . N File:Apc reinforce.gif (When reinforcements are spawned on a cell with a transport on it, the reinforcements will spawn as passengers that the transport will automatically eject. However, if the transport is just entering the cell, this behavior gets interrupted, and the pass...) (current)
- 12:04, 5 October 2022 (diff | hist) . . (+30) . . m IsCoreDefender (current)
- 14:02, 2 October 2022 (diff | hist) . . (-124) . . SpawnDelay (It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type page.) (current)
- 13:52, 2 October 2022 (diff | hist) . . (-35) . . Trailer (It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type pages.) (current)
- 13:47, 2 October 2022 (diff | hist) . . (+114) . . Actions (maps)/TSFS/000 059
- 14:04, 29 September 2022 (diff | hist) . . (+60) . . Dropship loadout (Moved bugs to own category and added image.)
- 13:51, 29 September 2022 (diff | hist) . . (+64) . . N File:Dropship loadout.jpg (Example of what the Dropship loadout looks like in Tiberian Sun.) (current)
- 22:48, 28 September 2022 (diff | hist) . . (+155) . . AllowableUnits (Fixed some formatting mostly.) (current)
- 22:42, 28 September 2022 (diff | hist) . . (-645) . . StartingDropships (Fixed some formatting and removed redundant text.) (current)
- 22:41, 28 September 2022 (diff | hist) . . (+484) . . Dropship loadout (Ported some text over from StartingDropships page, and some formatting/misc. fixes.)
- 22:20, 28 September 2022 (diff | hist) . . (+345) . . AllowableUnitMaximums (Added info on bugs, fixed some formatting, and removed repetive text.) (current)
- 13:54, 28 September 2022 (diff | hist) . . (+55) . . Locomotor (Correction.)
- 13:32, 28 September 2022 (diff | hist) . . (-218) . . Locomotor (was not a locomotor, but a GUID of the locomotion type library. Also "drop pod locomotor" is still internally called ballistic locomotor.)
- 13:06, 28 September 2022 (diff | hist) . . (+128) . . AltPalette (current)
- 11:47, 28 September 2022 (diff | hist) . . (+196) . . Cell Spots (current)
- 13:35, 20 September 2022 (diff | hist) . . (+132) . . Whiner (current)
- 13:27, 20 September 2022 (diff | hist) . . (+311) . . N IonImmune (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=ai}}, {{Categ|maps}} |values={{Values|boolean}} |types={{Categ|TeamTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} {...") (current)
- 13:26, 20 September 2022 (diff | hist) . . (+455) . . N OnTransOnly (Courtesy of C&C AI Editor's AI Guide) (current)
- 13:15, 20 September 2022 (diff | hist) . . (+479) . . N LooseRecruit (Creating a basically blank page for the sake of completeness.) (current)
- 13:06, 20 September 2022 (diff | hist) . . (+520) . . N Waypoint (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=ai}}, {{Categ|maps}} |values={{Values|string|Waypoints, alphabetically}} |types={{Categ|Team...") (current)
- 12:58, 20 September 2022 (diff | hist) . . (+407) . . Droppod (current)
- 12:52, 20 September 2022 (diff | hist) . . (+406) . . N Prebuild (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=ai}}, {{Categ|maps}} |values={{Values|boolean}} |types={{Categ|TeamTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} {...") (current)
- 12:41, 20 September 2022 (diff | hist) . . (+287) . . N GuardSlower (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=ai}}, {{Categ|maps}} |values={{Values|boolean}} |types={{Categ|TeamTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} {...") (current)
- 21:33, 19 September 2022 (diff | hist) . . (+350) . . Events/TSFS
- 20:04, 16 September 2022 (diff | hist) . . (0) . . CurleyShuffle (current)
- 17:15, 14 September 2022 (diff | hist) . . (+181) . . Tags (Tabulated, and some fixes.)
- 17:01, 14 September 2022 (diff | hist) . . (+944) . . Triggers (Per TD/RA1 source code.)
- 15:47, 14 September 2022 (diff | hist) . . (+184) . . Tags (Per RA1 source code and evidence from FinalAlert.)
- 11:30, 14 September 2022 (diff | hist) . . (+348) . . LightningRod (current)
- 15:55, 12 September 2022 (diff | hist) . . (+120) . . ScriptTypes/TeamMissionTypes (Correction.)
- 13:34, 11 September 2022 (diff | hist) . . (+560) . . Events/RA2YR
- 13:31, 11 September 2022 (diff | hist) . . (+550) . . Events/TSFS
- 12:18, 11 September 2022 (diff | hist) . . (0) . . m Triggers (Fixed gibberish.)
- 14:00, 7 September 2022 (diff | hist) . . (-259) . . m ScriptTypes/TeamMissionTypes
- 12:41, 7 September 2022 (diff | hist) . . (-1) . . m Suicide (→In TeamTypes)
- 12:40, 7 September 2022 (diff | hist) . . (+30) . . Internal Error/YR (Replaced mentions of script actions with team missions (as they are internally known as such))
- 12:37, 7 September 2022 (diff | hist) . . (-125) . . Aggressive (Replaced mentions of script actions with team missions (as they are internally known as such))
- 12:00, 7 September 2022 (diff | hist) . . (+3,928) . . ScriptTypes/TeamMissionTypes (Centered parameter column contents horizontally + fixed facing/direction types)
- 11:32, 7 September 2022 (diff | hist) . . (+44) . . ScriptTypes/TeamMissionTypes (Forgot to replace all mentions of script actions + some other minor fixes.)
- 11:03, 7 September 2022 (diff | hist) . . (+3) . . ScriptActions (Redirected page to ScriptTypes/TeamMissionTypes)
- 11:02, 7 September 2022 (diff | hist) . . (+12) . . ScriptTypes/ScriptActions (Redirected page to ScriptTypes/TeamMissionTypes)
- 11:01, 7 September 2022 (diff | hist) . . (+28) . . N AITriggers (Redirected page to AITriggerTypes) (current)
- 11:00, 7 September 2022 (diff | hist) . . (+87) . . m ScriptTypes
- 10:58, 7 September 2022 (diff | hist) . . (+102) . . ScriptTypes (Replaced mentions of script actions with team missions (as they are internally known as such) and removed useless blank space from the top.)
- 10:39, 7 September 2022 (diff | hist) . . (0) . . m ScriptTypes/TeamMissionTypes (Crimsonum moved page TeamMissionTypes to ScriptTypes/TeamMissionTypes: Moved under ScriptTypes due to close association)
- 10:39, 7 September 2022 (diff | hist) . . (+42) . . N TeamMissionTypes (Crimsonum moved page TeamMissionTypes to ScriptTypes/TeamMissionTypes: Moved under ScriptTypes due to close association)
- 10:38, 7 September 2022 (diff | hist) . . (+319) . . ScriptTypes/TeamMissionTypes (Added a brief intro to team missions & replaced structure number with BwP number (as it is internally known as such))
- 10:19, 7 September 2022 (diff | hist) . . (0) . . m ScriptTypes/TeamMissionTypes (Crimsonum moved page ScriptTypes/ScriptActions to TeamMissionTypes: "Team missions" is the real internal name of "script actions")
- 10:19, 7 September 2022 (diff | hist) . . (+30) . . N ScriptTypes/ScriptActions (Crimsonum moved page ScriptTypes/ScriptActions to TeamMissionTypes: "Team missions" is the real internal name of "script actions")
- 11:48, 6 September 2022 (diff | hist) . . (-93) . . Events/TSFS (Removed misinformation.)
- 19:15, 4 September 2022 (diff | hist) . . (+163) . . AutocreateTime (Un-DeeZire'd) (current)
- 11:32, 4 September 2022 (diff | hist) . . (+34) . . m PercentBuilt (Missing category due to previous flag template fix) (current)
- 11:25, 4 September 2022 (diff | hist) . . (+16) . . m Autocreate (Made the table more compact, hopefully to improve readability (it's still quite a mess to look at, oh well))
- 14:33, 2 September 2022 (diff | hist) . . (+160) . . PercentBuilt (Links & categories.)
- 17:19, 18 August 2022 (diff | hist) . . (+730) . . N EngineerDamage (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|rules(md).ini}}, {{Categ|mplayer.ini}} |values={{values|percentage}} |default=0.0 |types={{Categ|General}}, {{Categ|Aftermath}} |ra=ye...") (current)
- 17:14, 18 August 2022 (diff | hist) . . (+324) . . EngineerCaptureLevel (current)
- 17:25, 8 August 2022 (diff | hist) . . (+595) . . ExitCoord (Un-Deezire'd) (current)
- 21:19, 27 July 2022 (diff | hist) . . (-363) . . ROT (Correction, and removed redundant information) (current)
- 09:46, 26 July 2022 (diff | hist) . . (+51) . . m RTTIType (current)
- 09:40, 26 July 2022 (diff | hist) . . (+504) . . Damage calculation over area (current)
- 13:51, 16 July 2022 (diff | hist) . . (+147) . . ModEnc:Sidebars/MappingBar (Fixed some links.) (current)
- 22:52, 13 July 2022 (diff | hist) . . (+2,001) . . MIX (Restructured and updated.)
- 14:28, 13 July 2022 (diff | hist) . . (+971) . . RTTIType (Information provided by CCHyper.)
- 14:16, 13 July 2022 (diff | hist) . . (0) . . m RTTIType (Crimsonum moved page AbstractDerivationID to RTTIType)
- 14:16, 13 July 2022 (diff | hist) . . (+22) . . N AbstractDerivationID (Crimsonum moved page AbstractDerivationID to RTTIType) (current)
- 11:27, 13 July 2022 (diff | hist) . . (+589) . . MIX
- 19:09, 20 June 2022 (diff | hist) . . (+175) . . TaskForces
- 19:04, 20 June 2022 (diff | hist) . . (+1) . . ScriptTypes
- 19:04, 20 June 2022 (diff | hist) . . (-8) . . AITriggerTypes
- 19:00, 20 June 2022 (diff | hist) . . (+337) . . N C&C AI Editor (Created page with "{{stub}} {{AIBar}} The C&C AI Editor is a popular, easy-to-use {{ini|ai}} editor for {{ts}}, {{ra2}} and {{yr}}. It comes included with an in-depth guide on AI editing. == L...") (current)
- 18:28, 20 June 2022 (diff | hist) . . (+43) . . m AITriggerTypes (Better formatting.)
- 18:12, 20 June 2022 (diff | hist) . . (+18) . . Template:BigHorizontalBar (Added overflow clipping) (current)
- 18:06, 20 June 2022 (diff | hist) . . (+26) . . m Template:AIBar (Added overflow clipping to pre-formatted text block) (current)
- 18:05, 20 June 2022 (diff | hist) . . (+26) . . m Template:MappingBar (Added overflow clipping to pre-formatted text block) (current)
- 17:35, 20 June 2022 (diff | hist) . . (-7) . . Template:Sidebar (Fixed collapse check)
- 17:16, 20 June 2022 (diff | hist) . . (+231) . . Template:Sidebar (Replaced the deprecated NavFrame with mw-collapsible)
- 17:48, 12 May 2022 (diff | hist) . . (+155) . . CellInset (Updated according to research by tomsons26) (current)
- 09:50, 10 May 2022 (diff | hist) . . (+138) . . Aggressive
- 09:48, 10 May 2022 (diff | hist) . . (+2,389) . . N Build Anywhere Bug (Created page with "This rare yet severe bug has a myriad of symptoms, including: * Buildings can be placed anywhere within the build radius, on any terrain, even on top of other obj...")
- 12:52, 9 May 2022 (diff | hist) . . (+662) . . N PowerUpXDamagedAnim (Created page with "{{Flag |name={{PAGENAME}} (substitute X with an integer) |files={{Categ|Art(md).ini}} |values={{Values|string|Animations}} |default=none |types={{Categ|BuildingTypes}} |ts...") (current)
- 12:44, 9 May 2022 (diff | hist) . . (+25) . . PowerUpXAnim (current)
- 12:43, 9 May 2022 (diff | hist) . . (+227) . . PowerUpXAnim (Added flag template.)
- 12:40, 9 May 2022 (diff | hist) . . (+304) . . PowerUpXLocZZ (current)
- 12:37, 9 May 2022 (diff | hist) . . (+493) . . N PowerUpXLocYY (Created page with "{{Flag |name={{PAGENAME}} (substitute the X with an integer) |files={{Categ|Art(md).ini}} |values={{Values|int}} |default=0 |types={{Categ|BuildingTypes}} |ts=yes |fs=yes |hp=...") (current)
- 12:36, 9 May 2022 (diff | hist) . . (+528) . . N PowerUpXLocXX (Created page with "{{Flag |name={{PAGENAME}} (substitute the X in ''PowerUpX'' with an integer) |files={{Categ|Art(md).ini}} |values={{Values|int}} |default=0 |types={{Categ|BuildingTypes}} |ts=...") (current)
- 12:33, 9 May 2022 (diff | hist) . . (+260) . . PowerUpXYSort (current)
- 12:20, 9 May 2022 (diff | hist) . . (+27) . . N PowerUp1LocZZ (Redirected page to PowerUpXLocZZ) (current)
- 12:19, 9 May 2022 (diff | hist) . . (+27) . . N PowerUp1LocYY (Redirected page to PowerUpXLocYY) (current)
- 12:19, 9 May 2022 (diff | hist) . . (+27) . . N PowerUp1LocXX (Redirected page to PowerUpXLocXX) (current)
- 12:17, 9 May 2022 (diff | hist) . . (+33) . . N PowerUp1DamagedAnim (Redirected page to PowerUpXDamagedAnim) (current)
- 12:15, 9 May 2022 (diff | hist) . . (+26) . . N PowerUp1Anim (Redirected page to PowerUpXAnim) (current)
- 12:13, 9 May 2022 (diff | hist) . . (+42) . . m YSortAdjust
- 23:07, 8 May 2022 (diff | hist) . . (+237) . . ActiveAnimYSort (current)
- 23:00, 8 May 2022 (diff | hist) . . (+643) . . N YSortAdjust (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|int}} |default=0 |types=Animations |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Defines t...")
- 12:24, 6 May 2022 (diff | hist) . . (+147) . . TrailerSeperation (current)
- 12:08, 5 May 2022 (diff | hist) . . (0) . . m Damage
- 12:07, 5 May 2022 (diff | hist) . . (+268) . . Damage (Added an example.)
- 12:01, 5 May 2022 (diff | hist) . . (+132) . . Damage (More details)
- 10:56, 1 May 2022 (diff | hist) . . (+12) . . IsVeinholeMonster (Correction) (current)
- 08:43, 20 April 2022 (diff | hist) . . (+20) . . TMP (Fixed footnote link.) (current)
- 08:37, 20 April 2022 (diff | hist) . . (+285) . . FileName (This flag is case-*in*sensitive, the vanilla INIs are proof of this. Also added note about bridges.) (current)
- 21:55, 19 April 2022 (diff | hist) . . (-1) . . VoxelBarrelOffsetToPitchPivotPoint (current)
- 21:55, 19 April 2022 (diff | hist) . . (-1) . . VoxelBarrelOffsetToRotatePivotPoint (current)
- 21:48, 19 April 2022 (diff | hist) . . (+164) . . VoxelBarrelOffsetToRotatePivotPoint (Clarification.)
- 20:57, 19 April 2022 (diff | hist) . . (+179) . . Gravity (current)
- 12:16, 19 April 2022 (diff | hist) . . (+336) . . AllowToPlace (Added flag template) (current)
- 12:12, 19 April 2022 (diff | hist) . . (+252) . . AllowBurrowing (Added flag template) (current)
- 12:11, 19 April 2022 (diff | hist) . . (+166) . . MovementZone
- 11:54, 19 April 2022 (diff | hist) . . (+322) . . ShadowCaster (Added flag template, links, and some info bits.) (current)
- 11:51, 19 April 2022 (diff | hist) . . (+17) . . N Shapes (Redirected page to SHP) (current)
- 11:48, 19 April 2022 (diff | hist) . . (+22) . . N Tileset (Redirected page to TileSets) (current)
- 11:47, 19 April 2022 (diff | hist) . . (+22) . . N Tile set (Redirected page to TileSets) (current)
- 11:47, 19 April 2022 (diff | hist) . . (+17) . . N Shape (Redirected page to SHP) (current)
- 11:42, 19 April 2022 (diff | hist) . . (0) . . m Morphable (current)
- 11:41, 19 April 2022 (diff | hist) . . (0) . . m Tunnels (current)
- 11:39, 19 April 2022 (diff | hist) . . (+39) . . N Terrain Control INI (Redirected page to Terrain Control INI files) (current)
- 11:39, 19 April 2022 (diff | hist) . . (0) . . m TileZAdjust (current)
- 11:38, 19 April 2022 (diff | hist) . . (0) . . m TileYOffset (current)
- 11:38, 19 April 2022 (diff | hist) . . (0) . . m TileXOffset (current)
- 11:38, 19 April 2022 (diff | hist) . . (0) . . TileAttachesTo (current)
- 11:37, 19 April 2022 (diff | hist) . . (0) . . m TileAnim (current)
- 11:37, 19 April 2022 (diff | hist) . . (0) . . SetName (current)
- 11:37, 19 April 2022 (diff | hist) . . (0) . . m NonMarbleMadness (current)
- 11:37, 19 April 2022 (diff | hist) . . (0) . . m MarbleMadness (current)
- 11:37, 19 April 2022 (diff | hist) . . (0) . . m LowRadarColor (current)
- 11:36, 19 April 2022 (diff | hist) . . (0) . . m LastTilesInSet (current)
- 11:36, 19 April 2022 (diff | hist) . . (0) . . m HighRadarColor (current)
- 11:36, 19 April 2022 (diff | hist) . . (0) . . m TilesInSet (current)
- 11:02, 19 April 2022 (diff | hist) . . (+27) . . TileSets
- 10:54, 19 April 2022 (diff | hist) . . (-39) . . m LandTypes (This isn't related to terrain control INIs...)
- 10:52, 19 April 2022 (diff | hist) . . (+117) . . N Category:Terrain Control INI Flags (Created page with "This category is intended as a reference to all tags usable in Terrain Control INI files. Category:INI_Flags") (current)
- 10:48, 19 April 2022 (diff | hist) . . (+42) . . m TileSets
- 10:47, 19 April 2022 (diff | hist) . . (+42) . . m General (current)
- 10:47, 19 April 2022 (diff | hist) . . (+105) . . N Category:Terrain Control INI Sections (Created page with "This category is intended as a reference to all generic sections usable in Terrain Control INI files.") (current)
- 10:46, 19 April 2022 (diff | hist) . . (-10) . . m Tunnels
- 10:44, 19 April 2022 (diff | hist) . . (+228) . . Tunnels (Added flag templates)
- 23:02, 18 April 2022 (diff | hist) . . (-2) . . m VoxelBarrelScale
- 23:02, 18 April 2022 (diff | hist) . . (+763) . . N VoxelBarrelScale (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|BuildingTypes}} |values={{Values|float}} |default=1.0 |fs=yes |ra2=yes |yr=yes }} Specifies a multiplier t...")
- 22:52, 18 April 2022 (diff | hist) . . (+816) . . VoxelBarrelOffsetToRotatePivotPoint (Un-Deezire'd)
- 22:44, 18 April 2022 (diff | hist) . . (-3) . . m VoxelBarrelOffsetToPitchPivotPoint
- 22:44, 18 April 2022 (diff | hist) . . (+1,542) . . VoxelBarrelOffsetToBarrelEnd (Un-Deezire'd) (current)
- 21:53, 18 April 2022 (diff | hist) . . (+17) . . VoxelBarrelOffsetToPitchPivotPoint (Exists in RA2/YR too.)
- 21:52, 18 April 2022 (diff | hist) . . (+788) . . VoxelBarrelOffsetToBuildingPivotPoint (current)
- 19:16, 18 April 2022 (diff | hist) . . (+45) . . VoxelBarrelOffsetToPitchPivotPoint (Correction)
- 18:18, 18 April 2022 (diff | hist) . . (+413) . . VoxelBarrelFile (Un-Deezire'd) (current)
- 18:13, 18 April 2022 (diff | hist) . . (+753) . . VoxelBarrelOffsetToPitchPivotPoint (Un-Deezire'd)
- 17:45, 18 April 2022 (diff | hist) . . (+36) . . m TurretAnim (current)
- 13:24, 30 March 2022 (diff | hist) . . (+204) . . m Burst (Formatting updates & mention of muzzle anim bug.) (current)
- 13:17, 30 March 2022 (diff | hist) . . (+90) . . BurstDelayX (Added information about default burst delay.)
- 14:27, 17 March 2022 (diff | hist) . . (+754) . . Damage (Added info about animation damage)
- 21:37, 15 February 2022 (diff | hist) . . (-3) . . m Flat (current)
- 21:31, 15 February 2022 (diff | hist) . . (+328) . . Next (Updated notes.) (current)
- 16:07, 21 January 2022 (diff | hist) . . (+321) . . DeaccelerationFactor (current)
- 15:52, 21 January 2022 (diff | hist) . . (+61) . . m AccelerationFactor (current)
- 15:52, 21 January 2022 (diff | hist) . . (-15) . . m AccelerationFactor
- 23:48, 20 January 2022 (diff | hist) . . (+962) . . TurretAnim
- 22:58, 20 January 2022 (diff | hist) . . (+437) . . N TurretChargeAnimRate (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integer}} |fs=yes }} Specifies the rate at which this building's...")
- 22:51, 20 January 2022 (diff | hist) . . (+433) . . IsCoreDefender
- 19:30, 20 January 2022 (diff | hist) . . (-12) . . m Proximity (current)
- 20:20, 15 January 2022 (diff | hist) . . (+89) . . Bright (In TS, only Bright on Weapon has an effect.) (current)
- 18:57, 15 January 2022 (diff | hist) . . (+316) . . RollAngle (current)
- 18:53, 15 January 2022 (diff | hist) . . (+206) . . PitchAngle (current)
- 18:46, 15 January 2022 (diff | hist) . . (+82) . . PitchSpeed (current)
- 18:40, 15 January 2022 (diff | hist) . . (+437) . . PitchSpeed
- 13:32, 13 January 2022 (diff | hist) . . (-121) . . Events/TSFS
- 12:33, 13 January 2022 (diff | hist) . . (+149) . . Events/TSFS
- 15:00, 12 January 2022 (diff | hist) . . (+90) . . Armory (This bug is not limited to just barracks, but vehicle factories as well.) (current)
- 14:57, 12 January 2022 (diff | hist) . . (-17) . . m Hospital (Not a TS-only bug apparently.) (current)
- 14:56, 12 January 2022 (diff | hist) . . (+361) . . Hospital
- 16:25, 10 January 2022 (diff | hist) . . (+29) . . m WindDirection (current)
- 15:54, 10 January 2022 (diff | hist) . . (+27) . . m User talk:McPwny (current)
- 15:52, 10 January 2022 (diff | hist) . . (+559) . . N User talk:McPwny (Created page with "Thanks for fixing many missing flag definitions. It'd be even better if you could add this flag template while making a new page: <nowiki>{{Flag |name={{PAGENAME}} |files=...")
- 15:45, 10 January 2022 (diff | hist) . . (+225) . . ActiveAnimPoweredLight (Restored bug section and specified that it's a TS bug.)
- 15:43, 10 January 2022 (diff | hist) . . (+115) . . Talk:ActiveAnimPoweredLight (current)
- 23:35, 2 January 2022 (diff | hist) . . (+451) . . N FiringFrames (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|art(md).ini}} |values={{values|unsigned integer}} |types={{Categ|VehicleTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }}...") (current)
- 23:29, 2 January 2022 (diff | hist) . . (0) . . m FiringSyncFrame2 (→Example)
- 23:29, 2 January 2022 (diff | hist) . . (+1,575) . . N FiringSyncFrame2 (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|art(md).ini}} |values={{values|unsigned integer}} |types={{Categ|VehicleTypes}} |fs=yes }} Specifies the time frame, 0-base...")
- 23:21, 2 January 2022 (diff | hist) . . (+119) . . FiringSyncFrame1
- 23:18, 2 January 2022 (diff | hist) . . (+1,165) . . N FiringSyncFrame1 (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|art(md).ini}} |values={{values|unsigned integer}} |types={{Categ|VehicleTypes}} |fs=yes }} Specifies the time frame, 0-base...")
- 15:41, 29 December 2021 (diff | hist) . . (+961) . . N HVA (Created page with "HVA files ('''H'''ierarchical '''V'''oxel '''A'''nimation, file extension {{tt|.hva}}) contain additional information regarding a voxel model: section position, section ro...") (current)
- 15:51, 27 December 2021 (diff | hist) . . (+193) . . ZoomInFactor (current)
- 13:21, 27 December 2021 (diff | hist) . . (+203) . . RevealByHeight (current)
- 13:16, 27 December 2021 (diff | hist) . . (+29) . . m ConditionRedSparkingProbability (current)
- 13:16, 27 December 2021 (diff | hist) . . (+29) . . m ConditionYellowSparkingProbability (current)
- 00:15, 27 December 2021 (diff | hist) . . (+643) . . N DamageLevels (Created page with "{{Flag |values={{Values|unsigned integer}} |default=1 |types={{Categ|BuildingTypes}} (Walls only) |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes }} Specifies how many dama...") (current)
- 22:44, 22 December 2021 (diff | hist) . . (+462) . . N Talk:PAL (Created page with "The image is a nice addition. However it says colors 2-15 and 240-255 are for "VPL highlight". I assume this means unlit colors, i.e. colors unaffected by map lighting? In tha...")
- 22:28, 22 December 2021 (diff | hist) . . (+1,020) . . TileSets (Added flags & info about tile animations.)
- 21:26, 22 December 2021 (diff | hist) . . (-5) . . m TileYOffset
- 21:26, 22 December 2021 (diff | hist) . . (+18) . . m TileAttachesTo
- 21:25, 22 December 2021 (diff | hist) . . (+332) . . TileZAdjust (Added flag template, links and categories.)
- 21:20, 22 December 2021 (diff | hist) . . (+309) . . TileAnim (Added flag template, links and categories.)
- 21:17, 22 December 2021 (diff | hist) . . (-9) . . m TileYOffset (fixed value type)
- 21:17, 22 December 2021 (diff | hist) . . (+289) . . TileXOffset (Added flag template, links and categories.)
- 21:16, 22 December 2021 (diff | hist) . . (+297) . . TileYOffset (Added flag template, links and categories.)
- 21:14, 22 December 2021 (diff | hist) . . (0) . . m TileZAdjust (Crimsonum moved page Tile01ZAdjust to TileZAdjust: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
- 21:14, 22 December 2021 (diff | hist) . . (+25) . . N Tile01ZAdjust (Crimsonum moved page Tile01ZAdjust to TileZAdjust: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.) (current)
- 21:13, 22 December 2021 (diff | hist) . . (0) . . m TileYOffset (Crimsonum moved page Tile01YOffset to TileYOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
- 21:13, 22 December 2021 (diff | hist) . . (+25) . . N Tile01YOffset (Crimsonum moved page Tile01YOffset to TileYOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.) (current)
- 21:12, 22 December 2021 (diff | hist) . . (0) . . m TileXOffset (Crimsonum moved page Tile01XOffset to TileXOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
- 21:12, 22 December 2021 (diff | hist) . . (+25) . . N Tile01XOffset (Crimsonum moved page Tile01XOffset to TileXOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.) (current)
- 21:12, 22 December 2021 (diff | hist) . . (0) . . m TileAnim (Crimsonum moved page Tile01Anim to TileAnim: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
- 21:12, 22 December 2021 (diff | hist) . . (+22) . . N Tile01Anim (Crimsonum moved page Tile01Anim to TileAnim: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.) (current)
- 21:11, 22 December 2021 (diff | hist) . . (+683) . . TileAttachesTo
- 20:35, 22 December 2021 (diff | hist) . . (0) . . m TileAttachesTo (Crimsonum moved page Tile01AttachesTo to TileAttachesTo: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
- 20:35, 22 December 2021 (diff | hist) . . (+28) . . N Tile01AttachesTo (Crimsonum moved page Tile01AttachesTo to TileAttachesTo: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.) (current)
- 12:29, 19 December 2021 (diff | hist) . . (+195) . . Internal Error (→Tiberian Sun 2.03)
- 13:06, 18 December 2021 (diff | hist) . . (+129) . . Dropping (Un-DeeZire'd) (current)
- 13:03, 18 December 2021 (diff | hist) . . (+302) . . Parachuted
- 13:12, 15 December 2021 (diff | hist) . . (+9) . . HarvesterLoadRate (current)
- 11:54, 6 December 2021 (diff | hist) . . (+636) . . NaturalParticleLocation (Un-DeeZire'd) (current)
- 11:52, 6 December 2021 (diff | hist) . . (+168) . . N File:NaturalParticleLocation bug2.gif (Demonstrating a bug related to NaturalParticleLocation, where the particle system origin gets thrown off depending on the coords value and where you place the building.) (current)
- 11:41, 6 December 2021 (diff | hist) . . (+37) . . m NaturalParticleSystem (current)
- 11:40, 6 December 2021 (diff | hist) . . (+877) . . NaturalParticleSystem (Un-DeeZire'd)
- 11:11, 27 November 2021 (diff | hist) . . (+139) . . m Colors (Some minor fixed and additions.)
- 23:51, 26 November 2021 (diff | hist) . . (-5) . . m Colors
- 23:48, 26 November 2021 (diff | hist) . . (-2,480) . . Colors (Un-Deezire'd, rewritten and updated with latest info.)
- 23:04, 21 November 2021 (diff | hist) . . (+1,783) . . Autocreate (Added the information to table format to (hopefully) improve readability.)
- 16:07, 17 October 2021 (diff | hist) . . (-52) . . m The Threat System (Reverted edits by Crimsonum (talk) to last revision by E1 Elite) (current)
- 15:15, 17 October 2021 (diff | hist) . . (-354) . . SmartAI (Un-Deezire'd) (current)
- 15:09, 17 October 2021 (diff | hist) . . (+52) . . The Threat System
- 11:05, 12 October 2021 (diff | hist) . . (+233) . . AltHomeCell (Un-DeeZire'd) (current)
- 10:20, 12 October 2021 (diff | hist) . . (+169) . . HomeCell (Un-DeeZire'd) (current)
- 13:55, 7 October 2021 (diff | hist) . . (+11) . . m ScriptTypes/TeamMissionTypes
- 13:20, 5 October 2021 (diff | hist) . . (+354) . . Crate (It seems the money grant is hardcoded, at least in solo play.) (current)
- 10:27, 26 September 2021 (diff | hist) . . (+522) . . Ammo
- 10:10, 26 September 2021 (diff | hist) . . (+229) . . Reload
- 14:43, 23 September 2021 (diff | hist) . . (+257) . . Tiberiums (current)
- 11:34, 15 September 2021 (diff | hist) . . (+556) . . AttackingAircraftSightRange (Un-Deezire'd) (current)
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