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Showing below up to 500 results in range #1 to #500.
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- (hist) Maps/Section: Actions [79,132 bytes]
- (hist) Maps/Section: Events [54,252 bytes]
- (hist) ScriptTypes/ScriptActions [39,596 bytes]
- (hist) General [38,245 bytes]
- (hist) Events/RA2YR [37,141 bytes]
- (hist) BuildingTypes [35,529 bytes]
- (hist) Internal Error/YR [30,682 bytes]
- (hist) Animations [28,818 bytes]
- (hist) TechnoTypes [28,690 bytes]
- (hist) Actions (maps)/TSFS/000 059 [24,974 bytes]
- (hist) Making The YR Singleplayer Campaign Work With Your Mod [23,549 bytes]
- (hist) Mental Omega [23,042 bytes]
- (hist) Actions (maps)/RA2YR/050 099 [20,566 bytes]
- (hist) Particles and ParticleSystems [20,462 bytes]
- (hist) Internal Error [20,244 bytes]
- (hist) Actions (maps)/RA2YR/000 049 [19,841 bytes]
- (hist) Actions (maps)/TSFS/060 106 [19,746 bytes]
- (hist) Actions (maps)/RA2YR/100 145 [19,673 bytes]
- (hist) The YR Combat System [17,860 bytes]
- (hist) AI [17,766 bytes]
- (hist) Making SHPs with 3D Apps [17,725 bytes]
- (hist) CSF File Format [17,683 bytes]
- (hist) CellSpread [16,972 bytes]
- (hist) Events/TSFS [16,172 bytes]
- (hist) Normals [15,844 bytes]
- (hist) Legacy RockPatch Wishlist/Page 2 [15,385 bytes]
- (hist) Legacy RockPatch Wishlist/Page 4 [14,029 bytes]
- (hist) AudioVisual [13,998 bytes]
- (hist) Legacy RockPatch Wishlist/Page 1 [13,358 bytes]
- (hist) Ares Developer Scrapbook [13,173 bytes]
- (hist) Unprotecting a protected MIX [12,119 bytes]
- (hist) BuildingTypes/Corrected BuildingTypes arrays [12,019 bytes]
- (hist) Powerups [11,728 bytes]
- (hist) MIX [11,013 bytes]
- (hist) Triggers [10,777 bytes]
- (hist) AITriggerTypes [10,688 bytes]
- (hist) Infantry Linking [10,593 bytes]
- (hist) Actions (maps)/RA [10,517 bytes]
- (hist) Mpmodes.ini [10,504 bytes]
- (hist) Locomotor [10,466 bytes]
- (hist) Conscript's Modding Coursebook/1. Setting Up [10,167 bytes]
- (hist) RockPatch [10,137 bytes]
- (hist) Countries [9,855 bytes]
- (hist) Events/RA [9,621 bytes]
- (hist) Recreating Tiberium Damage in Yuri's Revenge [9,446 bytes]
- (hist) Contributing to Ares [9,161 bytes]
- (hist) Adding A Kamikaze Airstrike To RA2/YR [8,812 bytes]
- (hist) Rules.ini [8,709 bytes]
- (hist) MP Modes [8,699 bytes]
- (hist) Weapons [8,680 bytes]
- (hist) Community Blacklist/Javier [8,588 bytes]
- (hist) Maps/Section: Triggers [8,492 bytes]
- (hist) Ammo [8,447 bytes]
- (hist) Maps/Section: Waypoints [8,250 bytes]
- (hist) IFV Weapon System [8,242 bytes]
- (hist) Campaign Progression [8,239 bytes]
- (hist) Legacy RockPatch Wishlist/Page 3 [8,032 bytes]
- (hist) Community Blacklist [7,826 bytes]
- (hist) Adding A Song [7,801 bytes]
- (hist) AIGenerals [7,793 bytes]
- (hist) Structures (maps) [7,739 bytes]
- (hist) Houses [7,686 bytes]
- (hist) CombatDamage [7,651 bytes]
- (hist) Immune G.I. Bug [7,635 bytes]
- (hist) Legacy RockPatch Wishlist/Page 5 [7,556 bytes]
- (hist) Aircraft and Weapons [7,372 bytes]
- (hist) Correctly Working Naval Yards [7,288 bytes]
- (hist) Maps/Section: Structures [7,250 bytes]
- (hist) MakeInfantry [7,183 bytes]
- (hist) XCC Mixer Menus [7,035 bytes]
- (hist) PipScale [6,827 bytes]
- (hist) Spawned Missiles [6,615 bytes]
- (hist) Red Alert 2 [6,525 bytes]
- (hist) VehicleTypes [6,378 bytes]
- (hist) Voxel [6,040 bytes]
- (hist) Maps/Section: Infantry [6,034 bytes]
- (hist) Type [6,010 bytes]
- (hist) InfDeath [5,787 bytes]
- (hist) Upgrades [5,751 bytes]
- (hist) Foundation [5,736 bytes]
- (hist) AlphaImage [5,700 bytes]
- (hist) YR1002/Release notes [5,629 bytes]
- (hist) Warheads [5,595 bytes]
- (hist) RTFM [5,564 bytes]
- (hist) Ore spawning [5,532 bytes]
- (hist) Hardcoded [5,517 bytes]
- (hist) Maps/Section: Units [5,484 bytes]
- (hist) Creating a One-Click-Installer LAN version of Yuri's Revenge [5,474 bytes]
- (hist) Autocreate [5,353 bytes]
- (hist) IQ [5,334 bytes]
- (hist) Portal:XCC [5,200 bytes]
- (hist) Maps/Section: Tubes [5,128 bytes]
- (hist) Colors [5,123 bytes]
- (hist) Tools [5,112 bytes]
- (hist) List of files in setup.mix [5,111 bytes]
- (hist) Voxel Bounds [5,067 bytes]
- (hist) Jumpjet flags [5,064 bytes]
- (hist) TMP creation tutorial [5,022 bytes]
- (hist) TMP [5,022 bytes]
- (hist) Actions [5,001 bytes]
- (hist) LAT system [4,948 bytes]
- (hist) DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide [4,911 bytes]
- (hist) Mission Control [4,807 bytes]
- (hist) Maps/Section: Aircraft [4,756 bytes]
- (hist) Splitting Production Facilities [4,738 bytes]
- (hist) Projectile [4,707 bytes]
- (hist) Priority [4,557 bytes]
- (hist) Soylent [4,553 bytes]
- (hist) Who crushes whom [4,426 bytes]
- (hist) Dock [4,399 bytes]
- (hist) TargetDistanceCoefficientDefault [4,359 bytes]
- (hist) The Prerequisite System [4,319 bytes]
- (hist) Factory [4,276 bytes]
- (hist) The Third War [4,232 bytes]
- (hist) INI-Editing [4,224 bytes]
- (hist) MovementZone [4,193 bytes]
- (hist) Legacy RockPatch Wishlist/Page 7 [4,181 bytes]
- (hist) SHP [4,160 bytes]
- (hist) RTTIType [4,142 bytes]
- (hist) Verses [4,122 bytes]
- (hist) XCC Mixer file conversion [4,091 bytes]
- (hist) CSF [4,077 bytes]
- (hist) Spotlights [4,073 bytes]
- (hist) Using XCC INI CLT to integrate UMP into your mod [4,069 bytes]
- (hist) 100 Units Bug [4,046 bytes]
- (hist) Events/TD [4,036 bytes]
- (hist) Eagle Red [4,032 bytes]
- (hist) Portal:Syringe [4,019 bytes]
- (hist) InfantryTypes [4,008 bytes]
- (hist) Legacy RockPatch Wishlist/Page 6 [3,983 bytes]
- (hist) File Types [3,956 bytes]
- (hist) Tutorial.ini [3,948 bytes]
- (hist) Maps/Section: VariableNames [3,948 bytes]
- (hist) Tags [3,944 bytes]
- (hist) Armor [3,925 bytes]
- (hist) The Threat System [3,923 bytes]
- (hist) PipWrap [3,913 bytes]
- (hist) EVA NewConstructionOptions [3,909 bytes]
- (hist) Reserved Mix Files [3,907 bytes]
- (hist) Whiteboy-Bug [3,901 bytes]
- (hist) VariableNames [3,883 bytes]
- (hist) Dropship loadout [3,864 bytes]
- (hist) Legacy RockPatch Wishlist [3,848 bytes]
- (hist) LandTypes [3,846 bytes]
- (hist) Aggressive [3,821 bytes]
- (hist) VHPScan [3,781 bytes]
- (hist) Maps/Section: AITriggerTypesEnable [3,778 bytes]
- (hist) Damage calculation over area [3,770 bytes]
- (hist) Armory [3,769 bytes]
- (hist) AbstractClass - Virtual Table [3,766 bytes]
- (hist) Adding A Unit [3,765 bytes]
- (hist) YR Patch [3,746 bytes]
- (hist) Units (maps) [3,741 bytes]
- (hist) Maximums [3,651 bytes]
- (hist) QuarryTypes [3,626 bytes]
- (hist) WarheadTypeClass - Member Variables [3,615 bytes]
- (hist) Red Alert and Tiberian series' timeline issues [3,552 bytes]
- (hist) ModEnc Editing Festival Week 2008 [3,542 bytes]
- (hist) IsSonic [3,519 bytes]
- (hist) Making a Self-Mutating Infantry [3,514 bytes]
- (hist) Pro:gen [3,501 bytes]
- (hist) MIX protectors [3,485 bytes]
- (hist) Yuri's Revenge [3,476 bytes]
- (hist) The Infiltration System [3,455 bytes]
- (hist) Subtitle.txt [3,434 bytes]
- (hist) Transforming Tooltips [3,431 bytes]
- (hist) Infantry (maps) [3,417 bytes]
- (hist) Tubes [3,410 bytes]
- (hist) IsoMapPack5 [3,409 bytes]
- (hist) EMP To Meteor Storm [3,378 bytes]
- (hist) How Object Arrays Work [3,371 bytes]
- (hist) Adding An Airstrike To TS [3,365 bytes]
- (hist) Widget:Countdown [3,364 bytes]
- (hist) ROT [3,323 bytes]
- (hist) Particles [3,307 bytes]
- (hist) Combat Lighting [3,305 bytes]
- (hist) Mobile War Factory Rally Points [3,293 bytes]
- (hist) PreviewPack [3,291 bytes]
- (hist) Game compass [3,269 bytes]
- (hist) IsTrain [3,264 bytes]
- (hist) PKT [3,264 bytes]
- (hist) Parasite [3,227 bytes]
- (hist) DeathAnims [3,213 bytes]
- (hist) Sounds [3,190 bytes]
- (hist) Zero Hour [3,182 bytes]
- (hist) INI [3,170 bytes]
- (hist) NavalTargeting [3,161 bytes]
- (hist) MultiplayerDialogSettings [3,154 bytes]
- (hist) Aircraft (maps) [3,138 bytes]
- (hist) TileSets [3,120 bytes]
- (hist) BuildLimit [3,112 bytes]
- (hist) NodeCount [3,100 bytes]
- (hist) Armor types [3,078 bytes]
- (hist) Theatres [3,053 bytes]
- (hist) Normal [3,052 bytes]
- (hist) Adding A Spy Plane [3,052 bytes]
- (hist) Basic [3,041 bytes]
- (hist) Westwood [3,016 bytes]
- (hist) FreeUnit [2,977 bytes]
- (hist) Slot07 [2,952 bytes]
- (hist) Slot06 [2,952 bytes]
- (hist) Slot05 [2,952 bytes]
- (hist) Slot04 [2,952 bytes]
- (hist) Slot03 [2,952 bytes]
- (hist) Slot02 [2,952 bytes]
- (hist) Slot01 [2,952 bytes]
- (hist) XCC Mixer [2,927 bytes]
- (hist) Agent [2,906 bytes]
- (hist) TargetLaser [2,904 bytes]
- (hist) Distance within the iso-CnC engine [2,900 bytes]
- (hist) Armor Multipliers [2,864 bytes]
- (hist) Explodes [2,856 bytes]
- (hist) InfiniteMindControl [2,826 bytes]
- (hist) Difficult [2,825 bytes]
- (hist) Revora Creative Community [2,816 bytes]
- (hist) Secret Lab System [2,796 bytes]
- (hist) CnC Timeline [2,795 bytes]
- (hist) Warhead [2,788 bytes]
- (hist) Bunkers [2,766 bytes]
- (hist) Actions (maps)/TD [2,733 bytes]
- (hist) Easy [2,729 bytes]
- (hist) Kane's Wrath [2,701 bytes]
- (hist) Range [2,694 bytes]
- (hist) BurstDelayX [2,669 bytes]
- (hist) Cost [2,658 bytes]
- (hist) HouseTypeClass - Member Variables [2,657 bytes]
- (hist) VoxelAnims [2,652 bytes]
- (hist) NewINIFormat [2,650 bytes]
- (hist) Wall [2,627 bytes]
- (hist) DamageParticleSystems [2,609 bytes]
- (hist) IsBaseDefense [2,604 bytes]
- (hist) Pip [2,596 bytes]
- (hist) Build Anywhere Bug [2,591 bytes]
- (hist) Crew System [2,577 bytes]
- (hist) Actions (maps) [2,552 bytes]
- (hist) Time within the iso-CnC engine [2,550 bytes]
- (hist) TS vs RA2 [2,540 bytes]
- (hist) Control [2,536 bytes]
- (hist) ScriptTypes [2,524 bytes]
- (hist) Sides [2,509 bytes]
- (hist) TaskForces [2,508 bytes]
- (hist) SlowdownDistance [2,499 bytes]
- (hist) Red Alert [2,498 bytes]
- (hist) Ares/Launchbase [2,481 bytes]
- (hist) HarvestersPerRefinery [2,476 bytes]
- (hist) Disguise [2,459 bytes]
- (hist) ParticleSystems [2,458 bytes]
- (hist) Selling Gives Free Unit Bug [2,455 bytes]
- (hist) ObjectTypes [2,419 bytes]
- (hist) Main Page [2,417 bytes]
- (hist) Damage [2,405 bytes]
- (hist) PAL [2,402 bytes]
- (hist) DeployToFire [2,397 bytes]
- (hist) Tiberian Sun [2,384 bytes]
- (hist) EMP.Cap [2,373 bytes]
- (hist) Maps/Section: CellTags [2,364 bytes]
- (hist) Detail Level System [2,362 bytes]
- (hist) Westwood FTP [2,355 bytes]
- (hist) Group [2,334 bytes]
- (hist) OverlayTypes [2,325 bytes]
- (hist) VeteranAbilities [2,316 bytes]
- (hist) TechLevel [2,316 bytes]
- (hist) Terrain Expansion [2,303 bytes]
- (hist) Adding A Tank Drop [2,278 bytes]
- (hist) DrainWeapon [2,273 bytes]
- (hist) Image [2,251 bytes]
- (hist) OccupyPip [2,249 bytes]
- (hist) Tiberium (fictional substance) [2,241 bytes]
- (hist) Seed [2,238 bytes]
- (hist) LEVITATION [2,236 bytes]
- (hist) Naval [2,212 bytes]
- (hist) FirestormWall [2,211 bytes]
- (hist) Renegade [2,189 bytes]
- (hist) VoiceAttack [2,174 bytes]
- (hist) Events [2,166 bytes]
- (hist) CanRetaliate [2,165 bytes]
- (hist) AnimList [2,162 bytes]
- (hist) Maps/Section: Smudge [2,124 bytes]
- (hist) Using XCC Mixer to split a singleframe PCX into multiframe SHP [2,115 bytes]
- (hist) Boss Generals [2,110 bytes]
- (hist) Tiberium Wars [2,102 bytes]
- (hist) SuperWeaponTypes [2,100 bytes]
- (hist) How The Engine Uses Files [2,094 bytes]
- (hist) Level [2,092 bytes]
- (hist) Waypoints [2,085 bytes]
- (hist) Novus Ordo [2,085 bytes]
- (hist) UMP [2,081 bytes]
- (hist) Difficulty Settings [2,077 bytes]
- (hist) DoorAnim [2,061 bytes]
- (hist) ExtraPower [2,060 bytes]
- (hist) Vertical [2,058 bytes]
- (hist) Pip Distortion Bug [2,057 bytes]
- (hist) UnderDoorAnim [2,048 bytes]
- (hist) Owner [2,040 bytes]
- (hist) LandTargeting [2,035 bytes]
- (hist) RadarEventSuppressionDistances [2,034 bytes]
- (hist) Tiberiums [2,030 bytes]
- (hist) Mistakes In DeeZire's INI Guide [2,017 bytes]
- (hist) TurretAnim [1,992 bytes]
- (hist) HouseTypeClass [1,963 bytes]
- (hist) TurretHoldFrames [1,950 bytes]
- (hist) ScriptTypeClass [1,948 bytes]
- (hist) Sparky [1,938 bytes]
- (hist) Animation Looping [1,929 bytes]
- (hist) Name [1,925 bytes]
- (hist) IsSimpleDeployer [1,917 bytes]
- (hist) LaunchBase:Overview [1,907 bytes]
- (hist) DeathWeapon [1,895 bytes]
- (hist) AITriggerTypesEnable [1,886 bytes]
- (hist) Marble Madness [1,885 bytes]
- (hist) PowersUnit [1,883 bytes]
- (hist) Organic [1,880 bytes]
- (hist) Explosion [1,879 bytes]
- (hist) Reconnection Error [1,878 bytes]
- (hist) SideClass [1,867 bytes]
- (hist) OccupyWeapon [1,863 bytes]
- (hist) InitialAmmo [1,861 bytes]
- (hist) Supported Screen Resolutions [1,859 bytes]
- (hist) BallisticScatter [1,855 bytes]
- (hist) ButtonList [1,855 bytes]
- (hist) VeteranRatio [1,854 bytes]
- (hist) WarheadTypeClass [1,852 bytes]
- (hist) TeamMissionTypes [1,837 bytes]
- (hist) EMPulseClass [1,837 bytes]
- (hist) MooMan's Rules [1,832 bytes]
- (hist) Temporal [1,820 bytes]
- (hist) Making a straight-fire projectile [1,818 bytes]
- (hist) Tiberian Twilight [1,815 bytes]
- (hist) IsLocomotor [1,814 bytes]
- (hist) UnitRepair [1,812 bytes]
- (hist) VoxelBarrelOffsetToBarrelEnd [1,805 bytes]
- (hist) PrerequisiteOverride [1,794 bytes]
- (hist) Artillary [1,791 bytes]
- (hist) ChainReaction [1,772 bytes]
- (hist) Height [1,772 bytes]
- (hist) Paradrops [1,757 bytes]
- (hist) NewTheater [1,756 bytes]
- (hist) CrateRules [1,751 bytes]
- (hist) TemperateOccupationBits [1,750 bytes]
- (hist) LaunchBase:Skin Creation [1,742 bytes]
- (hist) AltCameo [1,737 bytes]
- (hist) SnowOccupationBits [1,735 bytes]
- (hist) Default Keyboard Shortcuts [1,734 bytes]
- (hist) SuperWeaponTypeClass [1,720 bytes]
- (hist) AircraftTypes [1,711 bytes]
- (hist) SideBarImage [1,710 bytes]
- (hist) Ion Storm [1,707 bytes]
- (hist) XWIS/VERCHK [1,702 bytes]
- (hist) AIBasePlanningSide [1,702 bytes]
- (hist) Cost (Multiplier) [1,700 bytes]
- (hist) Spawns [1,685 bytes]
- (hist) PrimaryFireFLH [1,678 bytes]
- (hist) Generals [1,677 bytes]
- (hist) OverlayPack [1,675 bytes]
- (hist) Portal:Ares [1,669 bytes]
- (hist) Maps [1,666 bytes]
- (hist) Passengers [1,660 bytes]
- (hist) VeteranROF [1,660 bytes]
- (hist) Spread [1,659 bytes]
- (hist) Adding a Makeshift Side [1,654 bytes]
- (hist) TibEd [1,648 bytes]
- (hist) Red Alert 2 ART.INI Guide [1,645 bytes]
- (hist) Ai.ini [1,636 bytes]
- (hist) SmallVisceroid [1,634 bytes]
- (hist) SuperWeaponTypeClass - Member Variables [1,615 bytes]
- (hist) Cameo Sorting [1,609 bytes]
- (hist) DESO [1,607 bytes]
- (hist) FillSilos [1,596 bytes]
- (hist) FiringSyncFrame2 [1,594 bytes]
- (hist) AllowableUnitMaximums [1,592 bytes]
- (hist) Tiberium (INI flag) [1,590 bytes]
- (hist) PercentAtMax [1,589 bytes]
- (hist) Key codes [1,588 bytes]
- (hist) VPL [1,586 bytes]
- (hist) ColorAdd [1,585 bytes]
- (hist) Psychedelic [1,585 bytes]
- (hist) AbstractClass [1,580 bytes]
- (hist) Power [1,575 bytes]
- (hist) TiberiumHeal [1,568 bytes]
- (hist) Airburst [1,564 bytes]
- (hist) Creating a Chemtrail aircraft [1,561 bytes]
- (hist) TreeFlammability [1,560 bytes]
- (hist) IvanBomb [1,554 bytes]
- (hist) Cell Spots [1,548 bytes]
- (hist) Acceleration [1,546 bytes]
- (hist) DisguiseWhenStill [1,544 bytes]
- (hist) Maps/Section: Terrain [1,536 bytes]
- (hist) SpeedType [1,534 bytes]
- (hist) AbstractTypeClass [1,531 bytes]
- (hist) Full [1,530 bytes]
- (hist) C&C Guild [1,524 bytes]
- (hist) ThreatPosed [1,524 bytes]
- (hist) IsVeinholeMonster [1,518 bytes]
- (hist) Primary [1,503 bytes]
- (hist) Scenario [1,501 bytes]
- (hist) DeployingAnim [1,498 bytes]
- (hist) Shockwave [1,495 bytes]
- (hist) Firestorm [1,494 bytes]
- (hist) Radiation [1,490 bytes]
- (hist) Buildable Practice Targets [1,484 bytes]
- (hist) TiberiumExplosive [1,480 bytes]
- (hist) Cloning [1,473 bytes]
- (hist) EMEffect [1,470 bytes]
- (hist) WantsExtraSpace [1,470 bytes]
- (hist) Glossary of Common Editing Terms [1,469 bytes]
- (hist) PsychicSensorDetectSound [1,466 bytes]
- (hist) Digest [1,464 bytes]
- (hist) TerrainTypes [1,449 bytes]
- (hist) Infantry Sequences [1,446 bytes]
- (hist) AITargetingType [1,446 bytes]
- (hist) Suffix [1,444 bytes]
- (hist) FiringSyncFrame1 [1,440 bytes]
- (hist) SensorArray [1,438 bytes]
- (hist) Spyable [1,437 bytes]
- (hist) ROF [1,433 bytes]
- (hist) VeteranCombat [1,432 bytes]
- (hist) Bunker Barracks Evacuation Issues [1,429 bytes]
- (hist) DrawFlat [1,424 bytes]
- (hist) UndeploysInto [1,423 bytes]
- (hist) IsMobileEMP [1,414 bytes]
- (hist) Modified Super Weapons [1,414 bytes]
- (hist) MultipleFactory [1,413 bytes]
- (hist) Actions (maps)/TSFS [1,412 bytes]
- (hist) HunterSeeker [1,407 bytes]
- (hist) FogOfWar [1,402 bytes]
- (hist) Fearless [1,398 bytes]
- (hist) BaseUnit [1,393 bytes]
- (hist) MultiplayerDefaults [1,390 bytes]
- (hist) CivEvac [1,390 bytes]
- (hist) Theater [1,386 bytes]
- (hist) Weight [1,386 bytes]
- (hist) EliteStageN [1,378 bytes]
- (hist) Voxel Section Editor III [1,377 bytes]
- (hist) List of mods using Rock Patch [1,377 bytes]
- (hist) ProductionAnim [1,376 bytes]
- (hist) ETS [1,366 bytes]
- (hist) Bib [1,366 bytes]
- (hist) Terrain Control INI files [1,364 bytes]
- (hist) EligibileForAllyBuilding [1,364 bytes]
- (hist) StageN [1,356 bytes]
- (hist) SensorsSight [1,353 bytes]
- (hist) Width [1,353 bytes]
- (hist) Carryall [1,349 bytes]
- (hist) LargeVisceroid [1,349 bytes]
- (hist) ReadinessReductionMultiplier [1,346 bytes]
- (hist) Voxel Turret and Barrel Positioning [1,341 bytes]
- (hist) HasRadialIndicator [1,340 bytes]
- (hist) PrismSupportModifier [1,340 bytes]
- (hist) VoiceIFVRepair [1,337 bytes]
- (hist) Thief [1,335 bytes]
- (hist) SpecialFlags [1,333 bytes]
- (hist) ConditionYellow [1,325 bytes]
- (hist) PowersUpToLevel [1,318 bytes]
- (hist) Paranoid [1,315 bytes]
- (hist) The Backup [1,315 bytes]
- (hist) Superweapon that only gives money [1,311 bytes]
- (hist) NodAIBuildsWalls [1,308 bytes]
- (hist) XWIS:APGAR [1,305 bytes]
- (hist) MissileSpawn [1,300 bytes]
- (hist) Lighting [1,289 bytes]
- (hist) Implementing a Mechanic [1,284 bytes]
- (hist) Overcoming Paratrooper Targeting Issues [1,282 bytes]
- (hist) NaturalParticleSystem [1,276 bytes]
- (hist) EMP.Duration [1,274 bytes]
- (hist) AG [1,274 bytes]
- (hist) Report [1,274 bytes]
- (hist) Tiberian Dawn [1,265 bytes]
- (hist) VoxelBarrelOffsetToRotatePivotPoint [1,265 bytes]
- (hist) EnemyHouseThreatBonus [1,260 bytes]
- (hist) IdleAnim [1,259 bytes]
- (hist) Reload [1,257 bytes]
- (hist) YuriParaDropInf [1,256 bytes]
- (hist) PsiWarning [1,255 bytes]
- (hist) AmbientDamage [1,252 bytes]
- (hist) Charges [1,251 bytes]
- (hist) AltNextScenario [1,249 bytes]
- (hist) MaximumBaseDefenseValue [1,248 bytes]
- (hist) FileName [1,243 bytes]
- (hist) ReloadIncrement [1,241 bytes]
- (hist) IsRubble [1,238 bytes]
- (hist) BuildTime [1,238 bytes]
- (hist) SpecialWeapons [1,237 bytes]
- (hist) Engineer [1,233 bytes]
- (hist) Reenabling RA2 Music [1,233 bytes]
- (hist) C4 [1,232 bytes]
- (hist) VoxTypes [1,230 bytes]
- (hist) EliteOccupyWeapon [1,230 bytes]
- (hist) Jellyfish [1,224 bytes]
- (hist) Conscript's Modding Coursebook [1,221 bytes]
- (hist) ShrapnelWeapon [1,221 bytes]
- (hist) Ranged [1,221 bytes]
- (hist) Doggie [1,221 bytes]
- (hist) VehicleThief [1,217 bytes]
- (hist) TeamTypes [1,216 bytes]
- (hist) CnC Modding FAQ [1,216 bytes]
- (hist) SprayAttack [1,214 bytes]
- (hist) Assaulter [1,214 bytes]
- (hist) MindControl [1,209 bytes]
- (hist) MovementRestrictedTo [1,207 bytes]
- (hist) RepairStep [1,202 bytes]